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wishvane

How many copies did CastleMiner Z sell?

Estimated copies sold
≈ 625k–1.0M
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
from 11k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left CastleMiner Z out and predicted the genre from its 8 similar games. Every figure here, including CastleMiner Z's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.4M–9.9M
best case 27.2M (The Forest)
Games like CastleMiner Z

The middle of these games

≈ 1.4M–9.9M copies

≈ $16.8M–$106.1M after Steam's cut

from ~109k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Forest at ≈ 20.7M–33.6M copies, ≈ $113.8M–$305.9M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Survival (8 of 8) and Open World (7 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20.
The era
The games you compared span 2013 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Project Zomboid
2013
Est. copies
≈ 30.2M–49.0M
4.4x vs typical
SteamSpy 10M–20M
Est. revenue
$207.3M–$557.3M after Steam's cut $376.9M–$857.4M before the cut
$24.99
477k reviews
Very Positive
SurvivalZombies
Green Hell
2019
Est. copies
≈ 2.9M–4.7M
SteamSpy 2M–5M
Est. revenue
$22.5M–$60.4M after Steam's cut $40.9M–$92.9M before the cut
$27.99
101k reviews
Very Positive
Open World Survival CraftSurvival
Dead Rising 3 Apocalypse Edition
2014
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$9.5M–$25.5M after Steam's cut $17.3M–$39.3M before the cut
$29.99
21k reviews
Mostly Positive
ZombiesOpen World
The Forest
2018
Est. copies
≈ 20.7M–33.6M
6.2x vs typical
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Miscreated
2018
Est. copies
≈ 960k–1.6M
SteamSpy 200k–500k
Est. revenue
$7.9M–$21.3M after Steam's cut $14.4M–$32.8M before the cut
$29.99
32k reviews
Mixed
Open World Survival CraftSurvival
SCUM
2025
Est. copies
≈ 3.1M–5.1M
SteamSpy 5M–10M
Est. revenue
$38.8M–$104.2M after Steam's cut $70.5M–$160.3M before the cut
$44.99
126k reviews
Mostly Positive
SurvivalOpen World Survival Craft
Days Gone
2021
Est. copies
≈ 2.9M–4.7M
SteamSpy 2M–5M
Est. revenue
$31.8M–$85.5M after Steam's cut $57.8M–$131.5M before the cut
$39.99
117k reviews
Very Positive
Open WorldZombies
How to Survive
2014
Est. copies
≈ 957k–1.6M
SteamSpy 1M–2M
Est. revenue
$3.9M–$10.6M after Steam's cut $7.2M–$16.3M before the cut
$14.99
17k reviews
Very Positive
SurvivalZombies

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