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How many copies did Halcyon Days sell?

Estimated copies sold
≈ 818–1k
$4k–$10k after Steam's cut $7k–$15k before the cut
from 33 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Halcyon Days out and predicted the genre from its 8 similar games. Every figure here, including Halcyon Days's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 52k–90k
best case 924k (Sonic Frontiers)
Games like Halcyon Days

The middle of these games

≈ 52k–90k copies

≈ $285k–$1.3M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Sonic Frontiers at ≈ 704k–1.1M copies, ≈ $7.7M–$20.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 705 reviews in their first month; the spread ran 54 to 11k.
The genre you'd be entering
Your set
Your set clusters on Action-Adventure (6 of 8) and 3D Platformer (4 of 8).
The winners
Winners here lead with 3D Platformer + Action-Adventure, priced around $30. The breakout hits carry 3D Platformer + Souls-like + Cartoony; a typical game here doesn't.
The era
The games you compared span 2015 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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IndieRPG

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