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How many copies did Soul Drifter sell?

Estimated copies sold
≈ 471–766
$2k–$5k after Steam's cut $4k–$8k before the cut
from 19 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Soul Drifter out and predicted the genre from its 8 similar games. Every figure here, including Soul Drifter's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 107k–739k
best case 3.3M (Mirror's Edge™)
Games like Soul Drifter

The middle of these games

≈ 107k–739k copies

≈ $588k–$2.8M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Mirror's Edge™ at ≈ 2.5M–4.0M copies, ≈ $13.7M–$36.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 289 reviews in their first month; the spread ran 160 to 3k.
The genre you'd be entering
Your set
Your set clusters on 3D Platformer (8 of 8) and Parkour (8 of 8).
The winners
Winners here lead with Action-Adventure + Parkour, priced around $20.
The era
The games you compared span 2009 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Crumble
2020
Est. copies
≈ 27k–45k
SteamSpy 100k–200k
Est. revenue
$113k–$304k after Steam's cut $205k–$467k before the cut
$14.99
1k reviews
Very Positive
3D PlatformerPlatformer
Mirror's Edge™
2009
Est. copies
≈ 2.5M–4.0M
8.7x vs typical
SteamSpy 2M–5M
Est. revenue
$13.7M–$36.7M after Steam's cut $24.8M–$56.5M before the cut
$19.99
39k reviews
Very Positive
Action-AdventureParkour
Sonic Lost World
2015
Est. copies
≈ 273k–444k
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before the cut
$29.99
6k reviews
Mixed
AdventurePlatformer
Refunct
2015
Est. copies
≈ 852k–1.4M
3.9x vs typical
SteamSpy 200k–500k
Est. revenue
$701k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$2.99
17k reviews
Overwhelmingly Positive
Parkour3D Platformer
BETON BRUTAL
2023
Est. copies
≈ 32k–52k
SteamSpy 20k–50k
Est. revenue
$62k–$166k after Steam's cut $112k–$255k before the cut
$6.99
1k reviews
Very Positive
3D PlatformerPrecision Platformer
Pseudoregalia
2023
Est. copies
≈ 467k–759k
4.2x vs typical
SteamSpy 500k–1M
Est. revenue
$770k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$5.99
19k reviews
Overwhelmingly Positive
3D PlatformerMetroidvania
SEUM: Speedrunners from Hell
2016
Est. copies
≈ 127k–207k
SteamSpy 200k–500k
Est. revenue
$525k–$1.4M after Steam's cut $954k–$2.2M before the cut
$14.99
3k reviews
Very Positive
3D PlatformerParkour
FrostRunner
2019
Est. copies
≈ 98k–160k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Very Positive
Free to PlayParkour

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