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How many copies did The Hidden Art of Innkeeping sell?

Estimated copies sold
≈ 2k–3k
$4k–$10k after Steam's cut $6k–$15k before the cut
from 65 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Hidden Art of Innkeeping out and predicted the genre from its 8 similar games. Every figure here, including The Hidden Art of Innkeeping's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 65k–103k
best case 219k (Good Pizza, Great Pizza - Cooking Simulator Game)
Games like The Hidden Art of Innkeeping

The middle of these games

≈ 65k–103k copies

≈ $415k–$838k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Good Pizza, Great Pizza - Cooking Simulator Game at ≈ 167k–272k copies, ≈ $459k–$1.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 252 to 2k.
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and Cozy (6 of 8).
The winners
Winners here lead with Management + Time Management, priced around $10. The breakout hits carry Funny + Time Management + Cooking; a typical game here doesn't.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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