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How many copies did Is this Game Trying to Kill Me? sell?

Estimated copies sold
≈ 41k–67k
$170k–$457k after Steam's cut $309k–$703k before the cut
from 2k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Is this Game Trying to Kill Me? out and predicted the genre from its 8 similar games. Every figure here, including Is this Game Trying to Kill Me?'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 596k–668k
best case 5.3M (Escape the Backrooms)
Games like Is this Game Trying to Kill Me?

The middle of these games

≈ 596k–668k copies

≈ $2.1M–$3.4M after Steam's cut

from ~18k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Escape the Backrooms at ≈ 4.0M–6.6M copies, ≈ $11.1M–$29.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 3k to 114k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (7 of 8) and Escape Room (6 of 8).
The winners
Winners here lead with Co-op + Escape Room, priced around $7.
The era
The games you compared span 2014 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

We Were Here
2017
Est. copies
≈ 1.1M–1.8M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
33k reviews
Very Positive
Free to PlayCo-op
The Past Within
2022
Est. copies
≈ 417k–677k
SteamSpy 1M–2M
Est. revenue
$686k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$5.99
17k reviews
Very Positive
The Room 4: Old Sins
2021
Est. copies
≈ 454k–738k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
$8.99
18k reviews
Overwhelmingly Positive
PuzzleMystery
Escape the Backrooms
2025
Est. copies
≈ 4.0M–6.6M
8.9x vs typical
SteamSpy 2M–5M
Est. revenue
$11.1M–$29.8M after Steam's cut $20.1M–$45.8M before the cut
$9.99
163k reviews
Very Positive
HorrorMultiplayer
We Were Here Forever
2022
Est. copies
≈ 466k–758k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.5M before the cut
$17.99
19k reviews
Very Positive
Escape RoomOnline Co-Op
We Were Here Together
2019
Est. copies
≈ 509k–827k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before the cut
$12.99
18k reviews
Very Positive
PuzzleOnline Co-Op
The Room
2014
Est. copies
≈ 1.8M–2.9M
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.6M after Steam's cut $4.4M–$10.1M before the cut
$4.99
32k reviews
Overwhelmingly Positive
PuzzleMystery
The Room Two
2016
Est. copies
≈ 905k–1.5M
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.3M after Steam's cut $2.3M–$5.1M before the cut
$4.99
22k reviews
Overwhelmingly Positive
PuzzleMystery

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