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How many copies did Walls of Rust sell?

Estimated copies sold
≈ 50–81
$69–$184 after Steam's cut $125–$283 before the cut
from 2 reviews (2 user reviews)
Thin evidence: 2 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Walls of Rust out and predicted the genre from its 8 similar games. Every figure here, including Walls of Rust's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–5k
best case 142k (Cobalt Core)
Games like Walls of Rust

The middle of these games

≈ 3k–5k copies

≈ $18k–$25k after Steam's cut

from ~106 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Cobalt Core at ≈ 108k–176k copies, ≈ $596k–$1.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 63 reviews in their first month; the spread ran 27 to 1k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Tactics (7 of 8) and Roguelike Deckbuilder (6 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Card Game, priced around $20. The breakout hits carry Sci-fi + Pixel Graphics + Card Game; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Digs TD
2023
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$14k–$39k after Steam's cut $26k–$60k before the cut
$19.99
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Mixed
Tower DefenseStrategy
Cobalt Core
2023
Est. copies
≈ 108k–176k
41x vs typical
SteamSpy 100k–200k
Est. revenue
$596k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$19.99
4k reviews
Overwhelmingly Positive
Obsidian Prince
2022
Est. copies
≈ 4k–6k
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Est. revenue
$15k–$39k after Steam's cut $27k–$60k before the cut
$14.99
143 reviews
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Roguelike DeckbuilderTurn-Based Strategy
Sigil of the Magi
2023
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$28k before the cut
$17.99
55 reviews
Mostly Positive
Toads of the Bayou
2024
Est. copies
≈ 4k–6k
1.5x vs typical
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Est. revenue
$11k–$29k after Steam's cut $20k–$45k before the cut
$9.99
160 reviews
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Roguelike DeckbuilderTurn-Based Combat
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≈ 2k–4k
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Pixel GraphicsBoard Game
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≈ 4k–6k
SteamSpy under 20k
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$11k–$29k after Steam's cut $19k–$44k before the cut
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Early AccessCard Battler
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Free
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Sizing up your own game? See what its genre can realistically do before you build it.