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How many copies did No Man's Sky sell?

Estimated copies sold
≈ 17.2M–28.0M
$284.5M–$764.9M after Steam's cut $517.2M–$1176.7M before the cut
from 415k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left No Man's Sky out and predicted the genre from its 8 similar games. Every figure here, including No Man's Sky's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.1M–5.2M
best case 5.3M (ASTRONEER)
Games like No Man's Sky

The middle of these games

≈ 2.1M–5.2M copies

≈ $20.4M–$39.1M after Steam's cut

from ~73k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: ASTRONEER at ≈ 4.0M–6.5M copies, ≈ $33.0M–$88.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 16k reviews in their first month; the spread ran 8k to 32k.
The genre you'd be entering
Your set
Your set clusters on Open World Survival Craft (7 of 8) and Survival (7 of 8).
The winners
Winners here lead with Open World + Open World Survival Craft, priced around $30.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Planet Crafter
2024
Est. copies
≈ 1.8M–2.9M
SteamSpy 1M–2M
Est. revenue
$12.0M–$32.2M after Steam's cut $21.7M–$49.5M before the cut
$23.99
73k reviews
Overwhelmingly Positive
Open World Survival CraftBase-Building
Breathedge
2021
Est. copies
≈ 442k–718k
too small to compare
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.2M after Steam's cut $5.5M–$12.6M before the cut
$24.99
18k reviews
Very Positive
Open World Survival CraftSpace
Empyrion - Galactic Survival
2020
Est. copies
≈ 853k–1.4M
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.6M after Steam's cut $8.5M–$19.4M before the cut
$19.99
34k reviews
Mostly Positive
Stormworks: Build and Rescue
2020
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$10.2M–$27.4M after Steam's cut $18.5M–$42.2M before the cut
$24.99
60k reviews
Very Positive
SandboxBase-Building
Starbound
2016
Est. copies
≈ 5.1M–8.3M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$21.1M–$56.8M after Steam's cut $38.4M–$87.4M before the cut
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox
ASTRONEER
2019
Est. copies
≈ 4.0M–6.5M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$33.0M–$88.8M after Steam's cut $60.1M–$136.6M before the cut
$29.99
139k reviews
Very Positive
MultiplayerOpen World
ICARUS
2021
Est. copies
≈ 1.7M–2.7M
SteamSpy 500k–1M
Est. revenue
$16.1M–$43.4M after Steam's cut $29.3M–$66.7M before the cut
$34.99
68k reviews
Mostly Positive
SurvivalOpen World Survival Craft
Space Engineers
2019
Est. copies
≈ 3.9M–6.3M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$21.3M–$57.2M after Steam's cut $38.7M–$88.0M before the cut
$19.99
134k reviews
Very Positive
SpaceSandbox

Sizing up your own game? See what its genre can realistically do before you build it.