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How many copies did HeroStory sell?

Estimated copies sold
≈ 50–81
$14–$36 after Steam's cut $25–$56 before the cut
from 2 reviews (2 user reviews)
Thin evidence: 2 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left HeroStory out and predicted the genre from its 8 similar games. Every figure here, including HeroStory's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 361k–604k
best case 1.7M (KARDS - The WW2 Card Game)
Games like HeroStory

The middle of these games

≈ 361k–604k copies

≈ $2.5M–$3.6M after Steam's cut

from ~9k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: KARDS - The WW2 Card Game at ≈ 1.3M–2.1M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Board Game (7 of 8) and Card Game (7 of 8).
The winners
Winners here lead with Card Game + World War II. The breakout hits carry World War II + Wargame + Free to Play; a typical game here doesn't.
The era
The games you compared span 2013 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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