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How many copies did Hornet the Vanguard sell?

Estimated copies sold
≈ 198–322
$816–$2k after Steam's cut $1k–$3k before the cut
from 8 reviews (8 user reviews)
Thin evidence: 8 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hornet the Vanguard out and predicted the genre from its 8 similar games. Every figure here, including Hornet the Vanguard's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 34k–711k
best case 2.1M (Danganronpa: Trigger Happy Havoc)
Games like Hornet the Vanguard

The middle of these games

≈ 34k–711k copies

≈ $264k–$6.3M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Danganronpa: Trigger Happy Havoc at ≈ 1.6M–2.6M copies, ≈ $8.8M–$23.5M after Steam's cut.

What it took to get here
The games that made it here had under 176 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (8 of 8) and Mystery (7 of 8).
The winners
Winners here lead with Anime + Visual Novel, priced around $20.
The era
The games you compared span 2016 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Danganronpa 2: Goodbye Despair
2016
Est. copies
≈ 1.4M–2.2M
5.3x vs typical
SteamSpy 500k–1M
Est. revenue
$7.5M–$20.1M after Steam's cut $13.6M–$30.9M before the cut
$19.99
33k reviews
Overwhelmingly Positive
AnimeDetective
AI: The Somnium Files
2019
Est. copies
≈ 270k–439k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.1M before the cut
$19.99
9k reviews
Very Positive
Visual NovelAnime
Hornet the Vanguard2:The fox smirks
2025
Est. copies
≈ 74–121
SteamSpy under 20k
Est. revenue
$142–$385 after Steam's cut $259–$592 before the cut
$6.99
3 reviews
3 user reviews
Choose Your Own AdventureHidden Object
Zero Escape: Zero Time Dilemma
2016
Est. copies
≈ 204k–331k
SteamSpy 1M–2M
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
$19.99
5k reviews
Very Positive
Zero Escape: The Nonary Games
2017
Est. copies
≈ 253k–411k
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.6M before the cut
$29.99
7k reviews
Very Positive
Escape Academy
2022
Est. copies
≈ 34k–56k
SteamSpy 50k–100k
Est. revenue
$188k–$505k after Steam's cut $342k–$777k before the cut
$19.99
1k reviews
Very Positive
Escape RoomPuzzle
Danganronpa: Trigger Happy Havoc
2016
Est. copies
≈ 1.6M–2.6M
6.3x vs typical
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.5M after Steam's cut $15.9M–$36.2M before the cut
$19.99
38k reviews
Overwhelmingly Positive
AnimeVisual Novel
Detective Ridelle
2024
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$9k–$25k after Steam's cut $17k–$38k before the cut
$14.99
90 reviews
Very Positive
DetectiveVisual Novel

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