Sign in
wishvane

How many copies did This War of Mine sell?

Estimated copies sold
≈ 5.5M–8.9M
$30.0M–$80.8M after Steam's cut $54.6M–$124.3M before the cut
from 98k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left This War of Mine out and predicted the genre from its 8 similar games. Every figure here, including This War of Mine's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.5M–6.8M
best case 27.2M (The Forest)
Games like This War of Mine

The middle of these games

≈ 3.5M–6.8M copies

≈ $40.8M–$62.5M after Steam's cut

from ~91k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is FPS (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: The Forest at ≈ 20.7M–33.6M copies, ≈ $113.8M–$305.9M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on FPS (3 of 8) and Shooter (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20. The breakout hits carry Open World Survival Craft + Horror + Crafting; a typical game here doesn't.
The era
The games you compared span 2004 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Squad
2020
Est. copies
≈ 6.0M–9.8M
2.7x vs typical
SteamSpy 2M–5M
Est. revenue
$66.2M–$178.0M after Steam's cut $120.4M–$273.9M before the cut
$39.99
243k reviews
Very Positive
MilitaryRealistic
Counter-Strike: Source
2004
Est. copies
≈ 12.2M–19.8M
2.1x vs typical
SteamSpy 10M–20M
Est. revenue
$33.5M–$90.1M after Steam's cut $60.9M–$138.7M before the cut
$9.99
193k reviews
Overwhelmingly Positive
ShooterFPS
Mad Max
2015
Est. copies
≈ 4.4M–7.2M
SteamSpy 2M–5M
Est. revenue
$24.2M–$65.1M after Steam's cut $44.0M–$100.1M before the cut
$19.99
90k reviews
Very Positive
Open WorldVehicular Combat
Northgard: Definitive Edition
2018
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
$20.1M–$54.0M after Steam's cut $36.5M–$83.1M before the cut
$34.99
69k reviews
Very Positive
StrategyCity Builder
The Forest
2018
Est. copies
≈ 20.7M–33.6M
7.5x vs typical
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$24.8M–$66.6M after Steam's cut $45.0M–$102.4M before the cut
$39.99
91k reviews
Very Positive
StrategyCity Builder
Call of Duty®: Black Ops II
2012
Est. copies
≈ 3.1M–5.1M
SteamSpy 2M–5M
Est. revenue
$34.3M–$92.1M after Steam's cut $62.3M–$141.8M before the cut
$39.99
49k reviews
Very Positive
MultiplayerAction
Soundpad
2017
Est. copies
≈ 3.6M–5.8M
SteamSpy 2M–5M
Est. revenue
$4.9M–$13.2M after Steam's cut $8.9M–$20.3M before the cut
$4.99
104k reviews
Overwhelmingly Positive
UtilitiesAudio Production

Sizing up your own game? See what its genre can realistically do before you build it.