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How many copies did Nautical Survival sell?

Estimated copies sold
≈ 5k–8k
$11k–$29k after Steam's cut $20k–$45k before the cut
from 201 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Nautical Survival out and predicted the genre from its 8 similar games. Every figure here, including Nautical Survival's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 713k–2.1M
best case 3.8M (Brotato)
Games like Nautical Survival

The middle of these games

≈ 713k–2.1M copies

≈ $3.1M–$7.7M after Steam's cut

from ~29k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Brotato at ≈ 2.9M–4.8M copies, ≈ $4.0M–$10.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 23k reviews in their first month; the spread ran 4k to 42k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and Bullet Hell (6 of 8).
The winners
Winners here lead with Rogue-like + Action Roguelike, priced around $5.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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2.1x vs typical
SteamSpy 1M–2M
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≈ 2.9M–4.8M
4.0x vs typical
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≈ 1.2M–1.9M
1.6x vs typical
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