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How many copies did Baimason's Thing Finder Puzzle sell?

Estimated copies sold
≈ 1k–2k
$2k–$5k after Steam's cut $3k–$7k before the cut
from 44 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Baimason's Thing Finder Puzzle out and predicted the genre from its 8 similar games. Every figure here, including Baimason's Thing Finder Puzzle's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–3k
best case 21k (Cyphers Game)
Games like Baimason's Thing Finder Puzzle

The middle of these games

≈ 2k–3k copies

≈ $2k–$3k after Steam's cut

from ~84 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Cyphers Game at ≈ 16k–26k copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 15 reviews in their first month; the spread ran 8 to 208.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Hidden Object (8 of 8) and Puzzle (8 of 8).
The winners
Winners here lead with Historical + Education. The breakout hits carry Historical + Story Rich + Narration; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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