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How many copies did Eternal Rifts sell?

Estimated copies sold
≈ 74–121
$61–$164 after Steam's cut $111–$253 before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Eternal Rifts out and predicted the genre from its 8 similar games. Every figure here, including Eternal Rifts's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 221k–533k
best case 1.7M (KARDS - The WW2 Card Game)
Games like Eternal Rifts

The middle of these games

≈ 221k–533k copies

≈ $2.5M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: KARDS - The WW2 Card Game at ≈ 1.3M–2.1M copies.

The genre you'd be entering
Your set
Your set clusters on Card Game (8 of 8) and Trading Card Game (5 of 8).
The winners
Winners here lead with Card Game + World War II.
The era
The games you compared span 2013 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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