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How big is Echoes+?

Estimated owners
≈ 42k–68k
from 856 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Echoes+ out and predicted the genre from its 8 similar games. Every figure here, including Echoes+'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 124k–333k
best case 474k (Nova Drift)
Games like Echoes+

The middle of these games

≈ 124k–333k copies

≈ $412k–$1.4M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Nova Drift at ≈ 361k–587k copies, ≈ $1.8M–$4.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 780 to 12k.
The genre you'd be entering
Your set
Your set clusters on Arcade (8 of 8) and Bullet Hell (8 of 8).
The winners
Winners here lead with Action Roguelike + Arena Shooter, priced around $18.
The era
The games you compared span 2014 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sky Force Reloaded
2017
Est. copies
≈ 95k–154k
SteamSpy 200k–500k
Est. revenue
$261k–$702k after Steam's cut $474k–$1.1M before the cut
$9.99
3k reviews
Very Positive
Shoot 'Em UpArcade
Nova Drift
2024
Est. copies
≈ 361k–587k
3.5x vs typical
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$17.99
15k reviews
Overwhelmingly Positive
Action RoguelikeArena Shooter
Bit Blaster XL
2016
Est. copies
≈ 256k–416k
SteamSpy 500k–1M
Est. revenue
$70k–$187k after Steam's cut $127k–$288k before the cut
$0.99
6k reviews
Overwhelmingly Positive
Bullet HellShoot 'Em Up
Exit the Gungeon
2020
Est. copies
≈ 93k–151k
SteamSpy 200k–500k
Est. revenue
$256k–$687k after Steam's cut $465k–$1.1M before the cut
$9.99
4k reviews
Mostly Positive
ArcadeAction
Rogue: Genesia
2025
Est. copies
≈ 212k–344k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$874k–$2.3M after Steam's cut $1.6M–$3.6M before the cut
$14.99
9k reviews
Very Positive
Action RoguelikeBullet Hell
LUFTRAUSERS
2014
Est. copies
≈ 253k–411k
SteamSpy 200k–500k
Est. revenue
$695k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$9.99
5k reviews
Very Positive
IndieBullet Hell
Windowkill
2024
Est. copies
≈ 92k–150k
SteamSpy 200k–500k
Est. revenue
$126k–$340k after Steam's cut $230k–$523k before the cut
$4.99
4k reviews
Overwhelmingly Positive
ActionIndie
Ikaruga
2014
Est. copies
≈ 132k–215k
SteamSpy 100k–200k
Est. revenue
$364k–$977k after Steam's cut $661k–$1.5M before the cut
$9.99
2k reviews
Very Positive
Shoot 'Em UpBullet Hell

Sizing up your own game? See what its genre can realistically do before you build it.