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How many copies did Tick Hop sell?

Estimated copies sold
≈ 5k–8k
$4k–$11k after Steam's cut $8k–$17k before the cut
from 207 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tick Hop out and predicted the genre from its 8 similar games. Every figure here, including Tick Hop's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–245k
best case 3.2M (Super Meat Boy)
Games like Tick Hop

The middle of these games

≈ 2k–245k copies

≈ $954–$897k after Steam's cut

from ~73 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Super Meat Boy at ≈ 2.5M–4.0M copies, ≈ $10.2M–$27.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 22 reviews in their first month; the spread ran 6 to 192.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (8 of 8) and Precision Platformer (8 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $15.
The era
The games you compared span 2010 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Super Meat Boy
2010
Est. copies
≈ 2.5M–4.0M
536x vs typical
SteamSpy 2M–5M
Est. revenue
$10.2M–$27.4M after Steam's cut $18.5M–$42.1M before the cut
$14.99
39k reviews
Very Positive
VVVVVV
2010
Est. copies
≈ 666k–1.1M
144x vs typical
SteamSpy 500k–1M
Est. revenue
$914k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$4.99
11k reviews
Overwhelmingly Positive
Pixel GraphicsPrecision Platformer
WINCH IT OUT
2024
Est. copies
≈ 322–524
SteamSpy under 20k
Est. revenue
$442–$1k after Steam's cut $803–$2k before the cut
$4.99
13 reviews
Positive
RacingDriving
Gravity
2020
Est. copies
≈ 2k–3k
SteamSpy 50k–100k
Est. revenue
Free
Free
80 reviews
Very Positive
CasualRacing
Exoracer
2024
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$4.99
66 reviews
Very Positive
JellyCar Worlds
2022
Est. copies
≈ 27k–43k
15x vs typical
SteamSpy 50k–100k
Est. revenue
$58k–$157k after Steam's cut $106k–$242k before the cut
$7.99
1k reviews
Overwhelmingly Positive
Racing2D Platformer
Magical Girl Dash
2023
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$405–$1k after Steam's cut $737–$2k before the cut
$0.99
60 reviews
Very Positive
Asteroid Drift
2024
Est. copies
≈ 719–1k
SteamSpy 20k–50k
Est. revenue
$591–$2k after Steam's cut $1k–$2k before the cut
$2.99
29 reviews
Positive

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