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How big is Tom Clancy's Rainbow Six Siege?

Estimated owners
≈ 75.3M–122.4M
from 1.5M reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tom Clancy's Rainbow Six Siege out and predicted the genre from its 4 similar games. Every figure here, including Tom Clancy's Rainbow Six Siege's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 33.9M–57.9M
best case 55.6M (Rust)
Games like Tom Clancy's Rainbow Six Siege

The middle of these games

≈ 33.9M–57.9M copies

≈ $444.3M–$721.3M after Steam's cut

from ~923k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 4 of your similar games are hits.

From a small set, so take it as a sketch.

No genre covers most of your similar games. The closest is First-Person (2 of 4), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Rust at ≈ 42.4M–68.9M copies, ≈ $466.2M–$1253.5M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on First-Person (2 of 4) and Open World (2 of 4).
The winners
Winners here lead with Survival + Crafting, priced around $40.
The era
The games you compared span 2013 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

War Thunder
2013
Est. copies
≈ 49.3M–80.1M
SteamSpy 20M–50M
Est. revenue
Free
Free
780k reviews
Mostly Positive
Free to PlaySimulation
Apex Legends™
2020
Est. copies
≈ 26.4M–43.0M
SteamSpy 100M–200M
Est. revenue
Free
Free
1.1M reviews
Mixed
Free to PlayBattle Royale
Dying Light
2015
Est. copies
≈ 24.1M–39.2M
SteamSpy 10M–20M
Est. revenue
$165.8M–$445.8M after Steam's cut $301.5M–$685.8M before the cut
$24.99
494k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Rust
2018
Est. copies
≈ 42.4M–68.9M
1.5x vs typical
SteamSpy 20M–50M
Est. revenue
$466.2M–$1253.5M after Steam's cut $847.6M–$1928.4M before the cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting

Sizing up your own game? See what its genre can realistically do before you build it.