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How many copies did Software Inc. sell?

Estimated copies sold
≈ 381k–619k
$2.4M–$6.5M after Steam's cut $4.4M–$10.0M before the cut
from 8k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Software Inc. out and predicted the genre from its 4 similar games. Every figure here, including Software Inc.'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 224k–1.3M
best case 3.7M (Game Dev Tycoon)
Games like Software Inc.

The middle of these games

≈ 224k–1.3M copies

≈ $2.1M–$6.9M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 4 of your similar games are hits.

From a small set, so take it as a sketch.

Best case: Game Dev Tycoon at ≈ 2.8M–4.6M copies, ≈ $7.8M–$21.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 972 to 5k.
The genre you'd be entering
Your set
Your set clusters on Management (4 of 4) and Simulation (4 of 4).
The winners
Winners here lead with Management + Simulation, priced around $10.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Let's Build a Zoo
2021
Est. copies
≈ 102k–165k
SteamSpy 200k–500k
Est. revenue
$560k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$19.99
4k reviews
Very Positive
SimulationPixel Graphics
Big Ambitions
2023
Est. copies
≈ 335k–544k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.4M after Steam's cut $4.3M–$9.9M before the cut
$25.99
13k reviews
Very Positive
Early AccessManagement
Game Dev Tycoon
2013
Est. copies
≈ 2.8M–4.6M
4.2x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.0M after Steam's cut $14.2M–$32.4M before the cut
$9.99
45k reviews
Overwhelmingly Positive
Mad Games Tycoon 2
2023
Est. copies
≈ 193k–314k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$24.99
8k reviews
Very Positive
ManagementEconomy

Sizing up your own game? See what its genre can realistically do before you build it.