wishvane
How big is Seduce Me the Otome?
Estimated owners
≈ 101k–164k
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Seduce Me the Otome out and predicted the genre from its 8 similar games. Every figure here, including Seduce Me the Otome's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 40k–187k
best case 261k (Blush Blush)
The Free to Play lane

A niche genre: modest ceilings, most sell around 76k copies, so plan for a small audience.

A typical game
≈ 76k copies
≈ $194k after Steam's cut
from ~1k reviews
Best case
≈ 261k copies
Blush Blush
from 8k reviews

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Sexual Content + LGBTQ+, priced around $6.
  • The games you compared span 2014 to 2020, a lane with a long track record.
  • A typical game here lands in Gold ($250k–$1M before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2017
Est. copies
≈ 144k–233k
2.9x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Very Positive
LGBTQ+Visual Novel +6
2017
Est. copies
≈ 142k–231k
2.8x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Overwhelmingly Positive
Free to PlayOtome +6
2020
Est. copies
≈ 199k–323k
5.2x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
8k reviews
Very Positive
Sexual ContentLGBTQ+ +6
2016
Est. copies
≈ 64k–104k
SteamSpy 100k–200k
Est. revenue
$105k–$283k net $191k–$436k gross
$5.99
2k reviews
Very Positive
MemesRPG +6
2016
Est. copies
≈ 52k–85k
SteamSpy 100k–200k
Est. revenue
Free
Free
1k reviews
Very Positive
Free to PlaySexual Content +6
2019
Est. copies
≈ 29k–47k
SteamSpy 50k–100k
Est. revenue
Free
Free
1k reviews
Very Positive
Free to PlayOtome +6
2020
Est. copies
≈ 17k–28k
SteamSpy 0–20k
Est. revenue
Free
Free
656 reviews
Very Positive
Visual NovelLGBTQ+ +6
2014
Est. copies
≈ 31k–50k
SteamSpy 100k–200k
Est. revenue
Free
Free
587 reviews
Very Positive
Free to PlayVisual Novel +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples