wishvane
How many copies did Rivals of Aether sell?
Estimated copies sold
≈ 1.3M–2.1M
$10.7M–$28.9M net $19.5M–$44.4M gross
from 38k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rivals of Aether out and predicted the genre from its 3 similar games. Every figure here, including Rivals of Aether's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.3M–3.0M
best case 2.4M (Street Fighter™ 6)
The Fighting lane

A big, proven genre: most sell around 2.4M copies. From a small set, so take it as a sketch.

A typical game
≈ 2.4M copies
≈ $33.2M after Steam's cut
from ~66k reviews
Best case
≈ 2.4M copies
Street Fighter™ 6 · ≈ $37.3M after Steam's cut
from 77k reviews

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with 2D Fighter + Fighting, priced around $40.
  • The games you compared span 2015 to 2023, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2023
Est. copies
≈ 1.8M–3.0M
SteamSpy 2M–5M
Est. revenue
$20.2M–$54.4M net $36.8M–$83.7M gross
$39.99
77k reviews
Very Positive
2D FighterFighting +6
2015
Est. copies
≈ 2.8M–4.5M
SteamSpy 2M–5M
Est. revenue
$15.4M–$41.3M net $27.9M–$63.6M gross
$19.99
60k reviews
Very Positive
FightingGore +6
2021
Est. copies
≈ 1.6M–2.7M
SteamSpy 1M–2M
Est. revenue
$18.0M–$48.5M net $32.8M–$74.6M gross
$39.99
66k reviews
Very Positive
Fighting2D Fighter +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples