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How many copies did Resident Evil 7 Biohazard sell?

Estimated copies sold
≈ 4.3M–7.1M
$23.9M–$64.1M after Steam's cut $43.4M–$98.7M before the cut
from 126k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Resident Evil 7 Biohazard out and predicted the genre from its 4 similar games. Every figure here, including Resident Evil 7 Biohazard's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13.9M–33.1M
best case 50.8M (Dead by Daylight)
Games like Resident Evil 7 Biohazard

The middle of these games

≈ 13.9M–33.1M copies

≈ $161.4M–$255.5M after Steam's cut

from ~530k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 4 of your similar games are hits.

From a small set, so take it as a sketch.

Best case: Dead by Daylight at ≈ 38.7M–62.9M copies, ≈ $212.7M–$571.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Horror (4 of 4) and Survival (4 of 4).
The winners
Winners here lead with Horror + Survival Horror, priced around $20.
The era
The games you compared span 2016 to 2024, and 1 of your 4 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Subnautica
2018
Est. copies
≈ 11.5M–18.7M
SteamSpy 5M–10M
Est. revenue
$95.0M–$255.4M after Steam's cut $172.7M–$393.0M before the cut
$29.99
379k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Dead by Daylight
2016
Est. copies
≈ 38.7M–62.9M
1.8x vs typical
SteamSpy 20M–50M
Est. revenue
$212.7M–$571.8M after Steam's cut $386.7M–$879.7M before the cut
$19.99
930k reviews
Mostly Positive
HorrorMultiplayer
The Forest
2018
Est. copies
≈ 20.7M–33.6M
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Sons Of The Forest
2024
Est. copies
≈ 7.9M–12.8M
SteamSpy 10M–20M
Est. revenue
$65.0M–$174.9M after Steam's cut $118.2M–$269.0M before the cut
$29.99
318k reviews
Very Positive
SurvivalOpen World

Sizing up your own game? See what its genre can realistically do before you build it.