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How many copies did Silent Hunter 5®: Battle of the Atlantic sell?

Estimated copies sold
≈ 160k–260k
$439k–$1.2M after Steam's cut $798k–$1.8M before the cut
from 3k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Silent Hunter 5®: Battle of the Atlantic out and predicted the genre from its 8 similar games. Every figure here, including Silent Hunter 5®: Battle of the Atlantic's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 69k–215k
best case 884k (UBOAT)
Games like Silent Hunter 5®: Battle of the Atlantic

The middle of these games

≈ 69k–215k copies

≈ $380k–$3.5M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: UBOAT at ≈ 673k–1.1M copies, ≈ $5.6M–$14.9M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Naval (8 of 8) and Naval Combat (8 of 8).
The winners
Winners here lead with Simulation + World War II, priced around $30.
The era
The games you compared span 2006 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Silent Hunter®: Wolves of the Pacific
2008
Est. copies
≈ 72k–117k
SteamSpy 100k–200k
Est. revenue
$198k–$532k after Steam's cut $360k–$818k before the cut
$9.99
1k reviews
Mixed
SimulationSubmarine
Fleet Command
2006
Est. copies
≈ 30k–49k
SteamSpy 50k–100k
Est. revenue
$208k–$561k after Steam's cut $379k–$862k before the cut
$24.99
480 reviews
Very Positive
WargameRTS
UBOAT
2024
Est. copies
≈ 673k–1.1M
12x vs typical
SteamSpy 500k–1M
Est. revenue
$5.6M–$14.9M after Steam's cut $10.1M–$23.0M before the cut
$29.99
27k reviews
Very Positive
SimulationWorld War II
Sea Power : Naval Combat in the Missile Age
2024
Est. copies
≈ 162k–263k
2.8x vs typical
SteamSpy 50k–100k
Est. revenue
$2.2M–$6.0M after Steam's cut $4.1M–$9.2M before the cut
$49.99
7k reviews
Very Positive
Naval CombatSimulation
Cold Waters
2017
Est. copies
≈ 163k–265k
2.0x vs typical
SteamSpy 100k–200k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$39.99
5k reviews
Very Positive
SimulationNaval Combat
Wolfpack
2019
Est. copies
≈ 60k–98k
SteamSpy 50k–100k
Est. revenue
$579k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$34.99
2k reviews
Very Positive
SimulationNaval Combat
Dangerous Waters
2006
Est. copies
≈ 25k–41k
SteamSpy 100k–200k
Est. revenue
$104k–$281k after Steam's cut $190k–$432k before the cut
$14.99
401 reviews
Mostly Positive
StrategyNaval Combat
Silent Hunter® III
2008
Est. copies
≈ 166k–270k
SteamSpy 200k–500k
Est. revenue
$456k–$1.2M after Steam's cut $830k–$1.9M before the cut
$9.99
3k reviews
Very Positive
Naval CombatSimulation

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