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How many copies did Inner Chains sell?

Estimated copies sold
≈ 21k–34k
$115k–$309k after Steam's cut $209k–$475k before the cut
from 607 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Inner Chains out and predicted the genre from its 3 similar games. Every figure here, including Inner Chains's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.2M–3.9M
best case 5.0M (Resident Evil Village)
Games like Inner Chains

The middle of these games

≈ 2.2M–3.9M copies

≈ $13.3M–$49.8M after Steam's cut

from ~64k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 3 of your similar games are hits.

From a small set, so take it as a sketch.

Best case: Resident Evil Village at ≈ 3.8M–6.2M copies, ≈ $41.8M–$112.3M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Horror (3 of 3) and Survival Horror (3 of 3).
The winners
Winners here lead with Survival Horror + Horror, priced around $40.
The era
None of the games you compared shipped in the last two years; the newest is from 2022. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Resident Evil Village
2021
Est. copies
≈ 3.8M–6.2M
2.4x vs typical
SteamSpy 2M–5M
Est. revenue
$41.8M–$112.3M after Steam's cut $76.0M–$172.8M before the cut
$39.99
153k reviews
Overwhelmingly Positive
Inside the Backrooms
2022
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$2.2M–$6.0M after Steam's cut $4.1M–$9.2M before the cut
$6.99
47k reviews
Mostly Positive
HorrorMultiplayer
Outlast 2
2017
Est. copies
≈ 2.2M–3.6M
SteamSpy 1M–2M
Est. revenue
$12.2M–$32.7M after Steam's cut $22.1M–$50.3M before the cut
$19.99
64k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.