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How many copies did Dark Prospect sell?

Estimated copies sold
≈ 3k–4k
$5k–$13k after Steam's cut $9k–$20k before the cut
from 103 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dark Prospect out and predicted the genre from its 8 similar games. Every figure here, including Dark Prospect's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 18.2M–71.6M
best case 128.5M (Terraria)
Games like Dark Prospect

The middle of these games

≈ 18.2M–71.6M copies

≈ $211.5M–$456.5M after Steam's cut

from ~478k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Co-op (2 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Terraria at ≈ 97.9M–159.1M copies, ≈ $269.0M–$723.1M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Co-op (2 of 8) and Historical (2 of 8).
The winners
Winners here lead with Open World Survival Craft + Sandbox, priced around $10.
The era
The games you compared span 2009 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hades
2020
Est. copies
≈ 7.6M–12.4M
SteamSpy 5M–10M
Est. revenue
$52.5M–$141.0M after Steam's cut $95.4M–$217.0M before the cut
$24.99
308k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
Empires of the Undergrowth
2024
Est. copies
≈ 467k–759k
too small to compare
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.4M after Steam's cut $7.0M–$15.9M before the cut
$29.99
19k reviews
Very Positive
StrategySimulation
Sid Meier's Civilization® V
2010
Est. copies
≈ 13.3M–21.6M
SteamSpy 10M–20M
Est. revenue
$109.7M–$295.1M after Steam's cut $199.5M–$454.0M before the cut
$29.99
211k reviews
Overwhelmingly Positive
Turn-Based StrategyStrategy
Left 4 Dead 2
2009
Est. copies
≈ 66.7M–108.4M
2.2x vs typical
SteamSpy 50M–100M
Est. revenue
$183.2M–$492.6M after Steam's cut $333.1M–$757.9M before the cut
$9.99
1.1M reviews
Overwhelmingly Positive
ZombiesCo-op
Terraria
2011
Est. copies
≈ 97.9M–159.1M
3.2x vs typical
SteamSpy 20M–50M
Est. revenue
$269.0M–$723.1M after Steam's cut $489.0M–$1112.5M before the cut
$9.99
1.5M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
DARK SOULS™ III
2016
Est. copies
≈ 18.3M–29.7M
SteamSpy 5M–10M
Est. revenue
$301.6M–$810.8M after Steam's cut $548.3M–$1247.4M before the cut
$59.99
439k reviews
Very Positive
Souls-likeDark Fantasy
Cossacks 3
2016
Est. copies
≈ 670k–1.1M
too small to compare
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.9M after Steam's cut $6.7M–$15.2M before the cut
$19.99
16k reviews
Very Positive
StrategyRTS
Monster Hunter: World
2018
Est. copies
≈ 15.7M–25.5M
SteamSpy 10M–20M
Est. revenue
$129.4M–$347.8M after Steam's cut $235.2M–$535.1M before the cut
$29.99
516k reviews
Very Positive
Co-opMultiplayer

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