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How many copies did Hidden Animals: English - Spanish sell?

Estimated copies sold
≈ 826–1k
$225–$605 after Steam's cut $409–$930 before the cut
from 24 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hidden Animals: English - Spanish out and predicted the genre from its 8 similar games. Every figure here, including Hidden Animals: English - Spanish's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–5k
best case 24k (Noun Town Language Learning)
Games like Hidden Animals: English - Spanish

The middle of these games

≈ 4k–5k copies

≈ $3k–$5k after Steam's cut

from ~126 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Noun Town Language Learning at ≈ 19k–30k copies, ≈ $102k–$275k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 26 reviews in their first month; the spread ran 1 to 708.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and Hidden Object (6 of 8).
The winners
Winners here lead with Puzzle, priced around $17. The breakout hits carry Story Rich; a typical game here doesn't.
The era
The games you compared span 2010 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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