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How many copies did Ancient Cities sell?

Estimated copies sold
≈ 54k–87k
$442k–$1.2M after Steam's cut $804k–$1.8M before the cut
from 2k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ancient Cities out and predicted the genre from its 8 similar games. Every figure here, including Ancient Cities's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 750k–4.2M
best case 6.9M (Age of Empires II: Definitive Edition)
Games like Ancient Cities

The middle of these games

≈ 750k–4.2M copies

≈ $8.8M–$54.5M after Steam's cut

from ~29k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Age of Empires II: Definitive Edition at ≈ 5.2M–8.5M copies, ≈ $50.4M–$135.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 12k reviews in their first month; the spread ran 503 to 44k.
The genre you'd be entering
Your set
Your set clusters on City Builder (8 of 8) and Historical (7 of 8).
The winners
Winners here lead with RTS + City Builder, priced around $35.
The era
The games you compared span 2018 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Age of Empires II: Definitive Edition
2019
Est. copies
≈ 5.2M–8.5M
6.4x vs typical
SteamSpy 2M–5M
Est. revenue
$50.4M–$135.5M after Steam's cut $91.6M–$208.4M before the cut
$34.99
182k reviews
Very Positive
StrategyRTS
Ostriv
2020
Est. copies
≈ 189k–308k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before the cut
$24.99
8k reviews
Overwhelmingly Positive
Early AccessStrategy
HUMANKIND™
2021
Est. copies
≈ 709k–1.2M
SteamSpy 1M–2M
Est. revenue
$9.8M–$26.2M after Steam's cut $17.7M–$40.3M before the cut
$49.99
29k reviews
Mixed
StrategyTurn-Based Strategy
Dawn of Man
2019
Est. copies
≈ 513k–834k
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before the cut
$24.99
18k reviews
Very Positive
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
3.2x vs typical
SteamSpy 2M–5M
Est. revenue
$24.8M–$66.6M after Steam's cut $45.0M–$102.4M before the cut
$39.99
91k reviews
Very Positive
StrategyCity Builder
Farthest Frontier
2025
Est. copies
≈ 630k–1.0M
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.3M after Steam's cut $11.0M–$25.1M before the cut
$34.99
25k reviews
Very Positive
Early AccessHistorical
Frostpunk
2018
Est. copies
≈ 4.2M–6.8M
4.8x vs typical
SteamSpy 2M–5M
Est. revenue
$34.4M–$92.4M after Steam's cut $62.5M–$142.2M before the cut
$29.99
137k reviews
Very Positive
Ragnorium
2022
Est. copies
≈ 15k–25k
too small to compare
SteamSpy 50k–100k
Est. revenue
$106k–$286k after Steam's cut $193k–$440k before the cut
$24.99
624 reviews
Mixed
SurvivalHistorical

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