wishvane
How many copies did D'LIRIUM sell?
Estimated copies sold
≈ 27k–44k
$37k–$99k net $67k–$152k gross
from 1k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left D'LIRIUM out and predicted the genre from its 8 similar games. Every figure here, including D'LIRIUM's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 96k–143k
best case 4.7M (Enter the Gungeon)
The Action Roguelike lane

A solid, mid-sized genre: most sell around 118k copies, with a few that break out far above.

A typical game
≈ 118k copies
≈ $573k after Steam's cut
from ~4k reviews
Best case
≈ 4.7M copies
Enter the Gungeon · ≈ $27.2M after Steam's cut
from 89k reviews
A breakout hit, far above a typical game.

6 of your 8 games sit in the typical range; 2 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Bullet Hell + Action Roguelike, priced around $12.
  • The breakout hits carry Difficult + Dungeon Crawler + Bullet Hell; a typical game here doesn't.
  • The games you compared span 2016 to 2024, a lane with a long track record.
  • A typical game here lands in Gold ($250k–$1M before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2024
Est. copies
≈ 105k–171k
SteamSpy 100k–200k
Est. revenue
$722k–$1.9M net $1.3M–$3.0M gross
$24.99
4k reviews
Very Positive
SpaceExploration +6
2016
Est. copies
≈ 3.6M–5.8M
24x vs typical
SteamSpy 2M–5M
Est. revenue
$14.7M–$39.6M net $26.8M–$60.9M gross
$14.99
89k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike +6
2022
Est. copies
≈ 255k–415k
2.9x vs typical
SteamSpy 500k–1M
Est. revenue
$702k–$1.9M net $1.3M–$2.9M gross
$9.99
11k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell +6
2023
Est. copies
≈ 116k–189k
SteamSpy 200k–500k
Est. revenue
$159k–$429k net $290k–$660k gross
$4.99
5k reviews
Overwhelmingly Positive
Action RoguelikeTwin Stick Shooter +6
2019
Est. copies
≈ 75k–122k
SteamSpy 0–20k
Est. revenue
$311k–$835k net $565k–$1.3M gross
$14.99
3k reviews
Very Positive
Pixel GraphicsAction Roguelike +6
2024
Est. copies
≈ 110k–179k
SteamSpy 100k–200k
Est. revenue
$605k–$1.6M net $1.1M–$2.5M gross
$19.99
5k reviews
Overwhelmingly Positive
TacticalShooter +6
2022
Est. copies
≈ 73k–118k
SteamSpy 200k–500k
Est. revenue
$200k–$538k net $364k–$827k gross
$9.99
3k reviews
Very Positive
Survival HorrorHorror +6
2024
Est. copies
≈ 65k–106k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Very Positive
TacticalRealistic +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples