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How many copies did Pipe Push Paradise sell?

Estimated copies sold
≈ 6k–10k
$17k–$47k after Steam's cut $32k–$72k before the cut
from 208 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Pipe Push Paradise out and predicted the genre from its 8 similar games. Every figure here, including Pipe Push Paradise's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–5k
best case 47k (Linelith)
Games like Pipe Push Paradise

The middle of these games

≈ 4k–5k copies

≈ $18k–$25k after Steam's cut

from ~136 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Linelith at ≈ 36k–59k copies, ≈ $30k–$80k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 36 reviews in their first month; the spread ran 23 to 197.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Sokoban (8 of 8) and Puzzle (7 of 8).
The winners
Winners here lead with Sokoban + Puzzle, priced around $10.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Puddle Knights
2020
Est. copies
≈ 6k–10k
1.7x vs typical
SteamSpy 20k–50k
Est. revenue
$16k–$43k after Steam's cut $29k–$67k before the cut
$9.99
237 reviews
Very Positive
SokobanPuzzle
Kine
2020
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$13k–$35k after Steam's cut $23k–$53k before the cut
$14.99
126 reviews
Very Positive
SokobanDifficult
Linelith
2022
Est. copies
≈ 36k–59k
11x vs typical
SteamSpy 50k–100k
Est. revenue
$30k–$80k after Steam's cut $54k–$123k before the cut
$2.99
1k reviews
Overwhelmingly Positive
CasualPuzzle
Sig.NULL
2016
Est. copies
≈ 6k–9k
SteamSpy 50k–100k
Est. revenue
Free
Free
138 reviews
Mostly Positive
IndieCasual
Altered
2021
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$29k before the cut
$7.99
127 reviews
Very Positive
SokobanPuzzle
The Legend of Lumina
2024
Est. copies
≈ 3k–5k
SteamSpy 20k–50k
Est. revenue
Free
Free
136 reviews
Very Positive
PuzzleSokoban
Bonfire Peaks
2021
Est. copies
≈ 9k–14k
2.5x vs typical
SteamSpy 50k–100k
Est. revenue
$47k–$126k after Steam's cut $85k–$194k before the cut
$19.99
344 reviews
Very Positive
SokobanPuzzle
Jelly Is Sticky
2022
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$15k–$39k after Steam's cut $26k–$60k before the cut
$14.99
142 reviews
Very Positive
PuzzleSokoban

Sizing up your own game? See what its genre can realistically do before you build it.