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How many copies did foreverloops LONGPLAY sell?

Estimated copies sold
≈ 1k–2k
from 32 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left foreverloops LONGPLAY out and predicted the genre from its 8 similar games. Every figure here, including foreverloops LONGPLAY's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 14k–21k
best case 548k (Action! - Gameplay Recording and Streaming)
Games like foreverloops LONGPLAY

The middle of these games

≈ 14k–21k copies

≈ $193k–$284k after Steam's cut

from ~512 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Action! - Gameplay Recording and Streaming at ≈ 418k–679k copies, ≈ $3.4M–$9.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 8 reviews in their first month; the spread ran 6 to 324.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Audio Production (8 of 8) and Education (7 of 8).
The winners
Winners here lead with Video Production + Audio Production, priced around $30. The breakout hits carry Action + Web Publishing; a typical game here doesn't.
The era
The games you compared span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Action! - Gameplay Recording and Streaming
2014
Est. copies
≈ 418k–679k
15x vs typical
SteamSpy 200k–500k
Est. revenue
$3.4M–$9.3M after Steam's cut $6.3M–$14.3M before the cut
$29.99
7k reviews
Very Positive
Video ProductionAudio Production
Gecata by Movavi 5 - Game Recording Software
2018
Est. copies
≈ 16k–25k
SteamSpy under 20k
Est. revenue
$154k–$414k after Steam's cut $280k–$636k before the cut
$35.95
512 reviews
Mostly Positive
Video ProductionUtilities
Paradiddle
2022
Est. copies
≈ 17k–27k
SteamSpy 20k–50k
Est. revenue
$116k–$311k after Steam's cut $210k–$479k before the cut
$24.99
679 reviews
Very Positive
VRMusic
MovieMator Video Editor Pro - Movie Maker, Video Editing Software
2018
Est. copies
≈ 25k–41k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$105k–$282k after Steam's cut $190k–$433k before the cut
$14.99
836 reviews
Mixed
Video ProductionAudio Production
Movavi Video Editor 2023
2022
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$193k–$519k after Steam's cut $351k–$799k before the cut
$79.99
354 reviews
Mostly Positive
Design & IllustrationVideo Production
Movavi Video Editor 15 Plus - Video Editing Software
2018
Est. copies
≈ 14k–23k
SteamSpy under 20k
Est. revenue
Free
Free
475 reviews
Very Positive
Audio ProductionUtilities
Movavi Video Editor Plus 2021 - Video Editing Software
2020
Est. copies
≈ 13k–21k
SteamSpy under 20k
Est. revenue
Free
Free
513 reviews
Very Positive
UtilitiesVideo Production
Screenbits - Screen Recorder
2019
Est. copies
≈ 9k–14k
SteamSpy 20k–50k
Est. revenue
$36k–$97k after Steam's cut $66k–$149k before the cut
$14.99
304 reviews
Very Positive
UtilitiesVideo Production

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