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How many copies did Neko Dungeon | 喵酱迷城 | 喵醬迷城 | ねこダンジョン sell?

Estimated copies sold
≈ 1k–2k
$3k–$9k after Steam's cut $6k–$14k before the cut
from 49 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Neko Dungeon | 喵酱迷城 | 喵醬迷城 | ねこダンジョン out and predicted the genre from its 8 similar games. Every figure here, including Neko Dungeon | 喵酱迷城 | 喵醬迷城 | ねこダンジョン's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9.2M–10.0M
best case 37.7M (HELLDIVERS™ 2)
Games like Neko Dungeon | 喵酱迷城 | 喵醬迷城 | ねこダンジョン

The middle of these games

≈ 9.2M–10.0M copies

≈ $169.4M after Steam's cut

from ~269k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

No genre covers most of your similar games. The closest is First-Person (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: HELLDIVERS™ 2 at ≈ 28.7M–46.7M copies, ≈ $315.9M–$849.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 198k reviews in their first month; the spread ran 8k to 326k.
The genre you'd be entering
Your set
Your set clusters on First-Person (3 of 8) and Anime (2 of 8).
The winners
Winners here lead with Third-Person Shooter + Shooter, priced around $40.
The era
The games you compared span 2017 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

HELLDIVERS™ 2
2024
Est. copies
≈ 28.7M–46.7M
4.3x vs typical
SteamSpy 20M–50M
Est. revenue
$315.9M–$849.4M after Steam's cut $574.4M–$1306.8M before the cut
$39.99
1.2M reviews
Mostly Positive
Online Co-OpPvE
Cyberpunk 2077
2020
Est. copies
≈ 24.2M–39.3M
3.6x vs typical
SteamSpy 20M–50M
Est. revenue
$399.0M–$1072.8M after Steam's cut $725.5M–$1650.4M before the cut
$59.99
975k reviews
Very Positive
CyberpunkOpen World
Battlefield™ V
2020
Est. copies
≈ 6.7M–10.9M
SteamSpy 10M–20M
Est. revenue
$91.9M–$247.0M after Steam's cut $167.0M–$380.0M before the cut
$49.99
269k reviews
Mostly Positive
FPSMultiplayer
Baldur's Gate 3
2023
Est. copies
≈ 21.2M–34.4M
3.2x vs typical
SteamSpy 20M–50M
Est. revenue
$349.3M–$939.1M after Steam's cut $635.1M–$1444.8M before the cut
$59.99
854k reviews
Overwhelmingly Positive
RPGCharacter Customization
Doki Doki Literature Club!
2017
Est. copies
≈ 7.8M–12.7M
SteamSpy 5M–10M
Est. revenue
Free
Free
227k reviews
Overwhelmingly Positive
Wallpaper Engine
2018
Est. copies
≈ 30.8M–50.0M
3.8x vs typical
SteamSpy 20M–50M
Est. revenue
$42.2M–$113.5M after Steam's cut $76.8M–$174.6M before the cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
Phasmophobia
2020
Est. copies
≈ 20.8M–33.8M
3.1x vs typical
SteamSpy 10M–20M
Est. revenue
$114.2M–$307.1M after Steam's cut $207.7M–$472.5M before the cut
$19.99
838k reviews
Very Positive
HorrorOnline Co-Op
New World: Aeternum
2021
Est. copies
≈ 7.4M–12.0M
SteamSpy 50M–100M
Est. revenue
Free
Free
297k reviews
Mixed
Open WorldMassively Multiplayer

Sizing up your own game? See what its genre can realistically do before you build it.