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How many copies did Supermedium - Virtual Reality Browser sell?

Estimated copies sold
≈ 1k–2k
from 49 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Supermedium - Virtual Reality Browser out and predicted the genre from its 8 similar games. Every figure here, including Supermedium - Virtual Reality Browser's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 19k–23k
best case 548k (Action! - Gameplay Recording and Streaming)
Games like Supermedium - Virtual Reality Browser

The middle of these games

≈ 19k–23k copies

≈ $320k–$474k after Steam's cut

from ~420 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Action! - Gameplay Recording and Streaming at ≈ 418k–679k copies, ≈ $3.4M–$9.3M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Video Production (8 of 8) and Education (7 of 8).
The winners
Winners here lead with Video Production + Utilities, priced around $19. The breakout hits carry Action + FPS + Shooter; a typical game here doesn't.
The era
The games you compared span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Gecata by Movavi 5 - Game Recording Software
2018
Est. copies
≈ 16k–25k
SteamSpy under 20k
Est. revenue
$154k–$414k after Steam's cut $280k–$636k before the cut
$35.95
512 reviews
Mostly Positive
Video ProductionUtilities
Movavi Video Editor 15 Plus - Video Editing Software
2018
Est. copies
≈ 14k–23k
SteamSpy under 20k
Est. revenue
Free
Free
475 reviews
Very Positive
Audio ProductionUtilities
Action! - Gameplay Recording and Streaming
2014
Est. copies
≈ 418k–679k
18x vs typical
SteamSpy 200k–500k
Est. revenue
$3.4M–$9.3M after Steam's cut $6.3M–$14.3M before the cut
$29.99
7k reviews
Very Positive
Video ProductionAudio Production
Camtasia - Subscription
2015
Est. copies
≈ 18k–29k
SteamSpy 100k–200k
Est. revenue
Free
Free
365 reviews
Mostly Positive
Video ProductionDesign & Illustration
HudSight - crosshair overlay
2021
Est. copies
≈ 142k–231k
14x vs typical
SteamSpy 500k–1M
Est. revenue
$312k–$838k after Steam's cut $567k–$1.3M before the cut
$7.99
6k reviews
Very Positive
UtilitiesVideo Production
Movavi Video Editor Plus 2020 - Video Editing Software
2019
Est. copies
≈ 32k–52k
2.6x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
1k reviews
Mostly Positive
Video ProductionUtilities
Movavi Video Editor 2023
2022
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$193k–$519k after Steam's cut $351k–$799k before the cut
$79.99
354 reviews
Mostly Positive
Design & IllustrationVideo Production
001 Game Creator: 2026 Edition
2015
Est. copies
≈ 15k–24k
SteamSpy under 20k
Est. revenue
$321k–$863k after Steam's cut $584k–$1.3M before the cut
$79.99
299 reviews
Mostly Positive
Game DevelopmentDesign & Illustration

Sizing up your own game? See what its genre can realistically do before you build it.