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How many copies did Diner Bros sell?

Estimated copies sold
≈ 27k–44k
$75k–$201k after Steam's cut $136k–$310k before the cut
from 896 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Diner Bros out and predicted the genre from its 8 similar games. Every figure here, including Diner Bros's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8k–17k
best case 65k (The Chef's Shift)
Games like Diner Bros

The middle of these games

≈ 8k–17k copies

≈ $44k–$92k after Steam's cut

from ~356 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: The Chef's Shift at ≈ 50k–81k copies, ≈ $177k–$477k after Steam's cut.

What it took to get here
About half the games that made it here had over 203 reviews in their first month; the spread ran 48 to 311.
The genre you'd be entering
Your set
Your set clusters on Cooking (6 of 8) and Time Management (6 of 8).
The winners
Winners here lead with Cooking + Typing, priced around $13.
The era
The games you compared span 2017 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Corner Kitchen Fast Food Simulator
2025
Est. copies
≈ 11k–17k
SteamSpy under 20k
Est. revenue
$40k–$109k after Steam's cut $74k–$167k before the cut
$13.99
424 reviews
Very Positive
SimulationCasual
Cook-Out
2021
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
$40k–$107k after Steam's cut $73k–$165k before the cut
$19.99
293 reviews
Very Positive
CookingVR
Gaming Cafe Simulator
2025
Est. copies
≈ 10k–17k
SteamSpy under 20k
Est. revenue
$40k–$107k after Steam's cut $73k–$165k before the cut
$13.99
419 reviews
Very Positive
SimulationRealistic
The Chef's Shift
2025
Est. copies
≈ 50k–81k
5.6x vs typical
SteamSpy under 20k
Est. revenue
$177k–$477k after Steam's cut $323k–$734k before the cut
$12.99
2k reviews
Overwhelmingly Positive
CookingTyping
Katy & Bob: Cake Cafe
2018
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$11k–$30k after Steam's cut $20k–$46k before the cut
$14.99
89 reviews
Very Positive
CasualStrategy
Katy and Bob Way Back Home
2017
Est. copies
≈ 4k–7k
SteamSpy 20k–50k
Est. revenue
$17k–$47k after Steam's cut $31k–$72k before the cut
$14.99
122 reviews
Very Positive
StrategyCasual
Katy and Bob: Safari Cafe
2018
Est. copies
≈ 6k–10k
SteamSpy 50k–100k
Est. revenue
$26k–$69k after Steam's cut $47k–$107k before the cut
$14.99
206 reviews
Very Positive
CasualStrategy
Pixel Cafe
2023
Est. copies
≈ 22k–35k
2.5x vs typical
SteamSpy 20k–50k
Est. revenue
$78k–$209k after Steam's cut $141k–$322k before the cut
$12.99
878 reviews
Very Positive
Pixel GraphicsTime Management

Sizing up your own game? See what its genre can realistically do before you build it.