Sign in
wishvane

How many copies did The Forgotten City sell?

Estimated copies sold
≈ 337k–548k
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before the cut
from 14k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Forgotten City out and predicted the genre from its 8 similar games. Every figure here, including The Forgotten City's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 26k–57k
best case 334k (Enigma of Fear)
Games like The Forgotten City

The middle of these games

≈ 26k–57k copies

≈ $88k–$252k after Steam's cut

from ~952 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Enigma of Fear at ≈ 254k–413k copies, ≈ $2.1M–$5.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 386 reviews in their first month; the spread ran 103 to 7k.
The genre you'd be entering
Your set
Your set clusters on Mystery (6 of 8) and Point & Click (5 of 8).
The winners
Winners here lead with Mystery + Puzzle, priced around $27. The breakout hits carry Supernatural + Detective + Survival Horror; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Doors: Paradox
2022
Est. copies
≈ 52k–84k
2.2x vs typical
SteamSpy 50k–100k
Est. revenue
$214k–$576k after Steam's cut $390k–$886k before the cut
$14.99
2k reviews
Very Positive
PuzzlePoint & Click
Enigma of Fear
2024
Est. copies
≈ 254k–413k
11x vs typical
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.7M before the cut
$29.99
10k reviews
Overwhelmingly Positive
MysteryInvestigation
Twelve Minutes
2021
Est. copies
≈ 200k–326k
8.5x vs typical
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before the cut
$24.99
8k reviews
Mostly Positive
IndieAdventure
Eternal Threads
2022
Est. copies
≈ 22k–36k
SteamSpy 50k–100k
Est. revenue
$122k–$329k after Steam's cut $222k–$506k before the cut
$19.99
897 reviews
Very Positive
Choices MatterStory Rich
Through Abandoned: The Underground City
2015
Est. copies
≈ 49k–80k
SteamSpy 100k–200k
Est. revenue
$81k–$218k after Steam's cut $147k–$335k before the cut
$5.99
1k reviews
Mostly Positive
AdventurePoint & Click
Through Abandoned: The Forest
2016
Est. copies
≈ 19k–31k
SteamSpy 100k–200k
Est. revenue
$26k–$70k after Steam's cut $47k–$107k before the cut
$4.99
454 reviews
Mostly Positive
IndieAdventure
Broken Pieces
2022
Est. copies
≈ 13k–22k
SteamSpy 100k–200k
Est. revenue
$37k–$99k after Steam's cut $67k–$153k before the cut
$9.99
543 reviews
Mostly Positive
RPGPsychological
Old Skies
2025
Est. copies
≈ 26k–42k
SteamSpy 100k–200k
Est. revenue
$141k–$379k after Steam's cut $257k–$584k before the cut
$19.99
1k reviews
Very Positive
AdventurePoint & Click

Sizing up your own game? See what its genre can realistically do before you build it.