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How many copies did Windstorm: An Unexpected Arrival sell?

Estimated copies sold
≈ 3k–4k
$11k–$30k after Steam's cut $20k–$46k before the cut
from 93 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Windstorm: An Unexpected Arrival out and predicted the genre from its 8 similar games. Every figure here, including Windstorm: An Unexpected Arrival's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5k–13k
best case 39k (Riding Club Championships)
Games like Windstorm: An Unexpected Arrival

The middle of these games

≈ 5k–13k copies

≈ $11k–$78k after Steam's cut

from ~176 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Riding Club Championships at ≈ 30k–48k copies.

What it took to get here
About half the games that made it here had over 40 reviews in their first month; the spread ran 12 to 48.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Horses (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Horses + Sports.
The era
The games you compared span 2016 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Starters Orders 7 Horse Racing
2019
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$49k–$131k after Steam's cut $89k–$202k before the cut
$34.99
176 reviews
Mostly Positive
HorsesSimulation
Riding Club Championships
2016
Est. copies
≈ 30k–48k
4.1x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
716 reviews
Mostly Positive
Free to PlayHorses
Starters Orders 6 Horse Racing
2016
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$43k–$115k after Steam's cut $78k–$177k before the cut
$34.99
107 reviews
Mostly Positive
SimulationSports
Pocket Stables
2022
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$13k–$34k after Steam's cut $23k–$53k before the cut
$8.99
209 reviews
Very Positive
SimulationSports
Let's Ride! Silver Buckle Stables
2022
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$16k before the cut
$4.99
113 reviews
Very Positive
SimulationSports
Riding Out
2016
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
$40k–$108k after Steam's cut $73k–$166k before the cut
$19.99
175 reviews
Mostly Negative
Early AccessRacing
Horse Farm Simulator
2025
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before the cut
$9.99
54 reviews
Mixed
SimulationCasual
Horse Riding Tales
2019
Est. copies
≈ 16k–27k
3.2x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
570 reviews
Mixed
Free to PlayHorses

Sizing up your own game? See what its genre can realistically do before you build it.