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wishvane

How big is DEAD?

Estimated owners
≈ 2k–4k
from 90 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DEAD out and predicted the genre from its 8 similar games. Every figure here, including DEAD's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 62k–290k
best case 601k (How to Survive 2)
Games like DEAD

The middle of these games

≈ 62k–290k copies

≈ $149k–$684k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: How to Survive 2 at ≈ 458k–745k copies, ≈ $1.9M–$5.1M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Zombies (6 of 8) and Co-op (4 of 8).
The winners
Winners here lead with Survival + Zombies, priced around $15.
The era
The games you compared span 2009 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Guns, Gore and Cannoli 2
2018
Est. copies
≈ 169k–275k
1.7x vs typical
SteamSpy 100k–200k
Est. revenue
$604k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$12.99
6k reviews
Very Positive
ActionSide Scroller
Yet Another Zombie Defense HD
2017
Est. copies
≈ 125k–203k
SteamSpy 200k–500k
Est. revenue
$137k–$369k after Steam's cut $250k–$568k before the cut
$3.99
4k reviews
Very Positive
ZombiesTop-Down Shooter
Murder Miners
2014
Est. copies
≈ 357k–580k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$293k–$789k after Steam's cut $533k–$1.2M before the cut
$2.99
6k reviews
Very Positive
Level EditorSplit Screen
Nation Red
2009
Est. copies
≈ 176k–286k
SteamSpy 200k–500k
Est. revenue
$145k–$389k after Steam's cut $263k–$599k before the cut
$2.99
3k reviews
Very Positive
ZombiesAction
Zombie Estate 2
2017
Est. copies
≈ 25k–41k
SteamSpy 50k–100k
Est. revenue
$35k–$94k after Steam's cut $63k–$144k before the cut
$4.99
738 reviews
Overwhelmingly Positive
ActionIndie
How to Survive 2
2016
Est. copies
≈ 458k–745k
3.4x vs typical
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.1M after Steam's cut $3.4M–$7.8M before the cut
$14.99
11k reviews
Mixed
SurvivalZombies
GIBZ
2017
Est. copies
≈ 55k–89k
SteamSpy 100k–200k
Est. revenue
$90k–$243k after Steam's cut $164k–$374k before the cut
$5.99
2k reviews
Very Positive
ZombiesShoot 'Em Up
False Front
2023
Est. copies
≈ 21k–34k
SteamSpy 100k–200k
Est. revenue
$51k–$138k after Steam's cut $93k–$213k before the cut
$8.99
838 reviews
Mostly Positive
FPSFirst-Person

Sizing up your own game? See what its genre can realistically do before you build it.