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How many copies did The Valiant sell?

Estimated copies sold
≈ 8k–14k
$57k–$154k after Steam's cut $104k–$237k before the cut
from 336 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Valiant out and predicted the genre from its 8 similar games. Every figure here, including The Valiant's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12k–4.0M
best case 6.9M (Age of Empires II: Definitive Edition)
Games like The Valiant

The middle of these games

≈ 12k–4.0M copies

≈ $7.3M–$61.4M after Steam's cut

from ~33k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Age of Empires II: Definitive Edition at ≈ 5.2M–8.5M copies, ≈ $50.4M–$135.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 236 reviews in their first month; the spread ran 14 to 19k.
The genre you'd be entering
Your set
Your set clusters on Medieval (8 of 8) and RTS (6 of 8).
The winners
Winners here lead with RTS + City Builder, priced around $35.
The era
The games you compared span 2006 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Age of Empires II: Definitive Edition
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≈ 5.2M–8.5M
5.5x vs typical
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Age of Empires IV: Anniversary Edition
2021
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≈ 2.4M–3.8M
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Age of Empires II (Retired)
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≈ 6.5M–10.6M
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MedievalTactical

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