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How big is Walking Zombie 2?

Estimated owners
≈ 383k–622k
from 13k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Walking Zombie 2 out and predicted the genre from its 8 similar games. Every figure here, including Walking Zombie 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.3M–1.8M
best case 27.2M (The Forest)
Games like Walking Zombie 2

The middle of these games

≈ 1.3M–1.8M copies

≈ $13.7M–$20.3M after Steam's cut

from ~40k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: The Forest at ≈ 20.7M–33.6M copies, ≈ $113.8M–$305.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 114k reviews in their first month; the spread ran 35k to 327k.
The genre you'd be entering
Your set
Your set clusters on Open World (8 of 8) and Survival (8 of 8).
The winners
Winners here lead with Survival + Open World, priced around $35.
The era
The games you compared span 2015 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Unturned
2017
Est. copies
≈ 19.4M–31.6M
14x vs typical
SteamSpy 50M–100M
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Free
Free
565k reviews
Very Positive
Free to PlaySurvival
SCUM
2025
Est. copies
≈ 3.1M–5.1M
3.1x vs typical
SteamSpy 5M–10M
Est. revenue
$38.8M–$104.2M after Steam's cut $70.5M–$160.3M before the cut
$44.99
126k reviews
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SurvivalOpen World Survival Craft
The Forest
2018
Est. copies
≈ 20.7M–33.6M
17x vs typical
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Dying Light
2015
Est. copies
≈ 24.1M–39.2M
12x vs typical
SteamSpy 10M–20M
Est. revenue
$165.8M–$445.8M after Steam's cut $301.5M–$685.8M before the cut
$24.99
494k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
7 Days to Die
2024
Est. copies
≈ 9.9M–16.1M
9.9x vs typical
SteamSpy 10M–20M
Est. revenue
$122.7M–$330.0M after Steam's cut $223.1M–$507.7M before the cut
$44.99
400k reviews
Very Positive
SurvivalZombies
Far Cry® Primal
2016
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$14.1M–$37.9M after Steam's cut $25.6M–$58.3M before the cut
$29.99
41k reviews
Very Positive
Open WorldSurvival
Deadside
2024
Est. copies
≈ 1.0M–1.6M
SteamSpy 500k–1M
Est. revenue
$6.9M–$18.6M after Steam's cut $12.5M–$28.5M before the cut
$24.99
40k reviews
Mostly Positive
SurvivalOpen World Survival Craft
Miscreated
2018
Est. copies
≈ 960k–1.6M
SteamSpy 200k–500k
Est. revenue
$7.9M–$21.3M after Steam's cut $14.4M–$32.8M before the cut
$29.99
32k reviews
Mixed
Open World Survival CraftSurvival

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