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How many copies did Sagrada sell?

Estimated copies sold
≈ 11k–18k
$30k–$81k after Steam's cut $55k–$124k before the cut
from 440 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sagrada out and predicted the genre from its 7 similar games. Every figure here, including Sagrada's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 16k–35k
best case 746k (MONOPOLY® PLUS)
Games like Sagrada

The middle of these games

≈ 16k–35k copies

≈ $27k–$178k after Steam's cut

from ~493 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 7 similar games are hits.

Best case: MONOPOLY® PLUS at ≈ 568k–923k copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Board Game (6 of 7) and Tabletop (5 of 7).
The winners
Winners here lead with Board Game + Turn-Based Strategy. The breakout hits carry Singleplayer + Local Multiplayer + Multiplayer; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 1 of your 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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7.3x vs typical
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PuzzleLogic
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2019
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≈ 12k–19k
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$3k–$8k after Steam's cut $6k–$13k before the cut
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FuturisticSokoban
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Board GameStrategy

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