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How many copies did Madorica Real Estate sell?

Estimated copies sold
≈ 4k–6k
$17k–$47k after Steam's cut $32k–$72k before the cut
from 129 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Madorica Real Estate out and predicted the genre from its 8 similar games. Every figure here, including Madorica Real Estate's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 571k–875k
best case 1.5M (We Were Here)
Games like Madorica Real Estate

The middle of these games

≈ 571k–875k copies

≈ $2.5M–$3.8M after Steam's cut

from ~18k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: We Were Here at ≈ 1.1M–1.8M copies.

What it took to get here
About half the games that made it here had over 338 reviews in their first month; the spread ran 135 to 4k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (7 of 8) and Action-Adventure (4 of 8).
The winners
Winners here lead with Co-op + Escape Room.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

We Were Here Forever
2022
Est. copies
≈ 466k–758k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.5M before the cut
$17.99
19k reviews
Very Positive
Escape RoomOnline Co-Op
We Were Here
2017
Est. copies
≈ 1.1M–1.8M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
33k reviews
Very Positive
Free to PlayCo-op
Post Trauma
2025
Est. copies
≈ 17k–28k
too small to compare
SteamSpy 100k–200k
Est. revenue
$70k–$188k after Steam's cut $127k–$289k before the cut
$14.99
683 reviews
Mostly Positive
SingleplayerAction-Adventure
We Were Here Together
2019
Est. copies
≈ 509k–827k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before the cut
$12.99
18k reviews
Very Positive
PuzzleOnline Co-Op
The Backrooms 1998 - Found Footage Survival Horror Game
2025
Est. copies
≈ 21k–33k
too small to compare
SteamSpy 20k–50k
Est. revenue
$57k–$152k after Steam's cut $103k–$234k before the cut
$9.99
831 reviews
Very Positive
We Were Here Too
2018
Est. copies
≈ 342k–555k
SteamSpy 500k–1M
Est. revenue
$939k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$9.99
11k reviews
Mostly Positive
Online Co-OpEscape Room
Creepy Tale: Some Other Place
2024
Est. copies
≈ 16k–26k
too small to compare
SteamSpy under 20k
Est. revenue
$45k–$120k after Steam's cut $81k–$185k before the cut
$9.99
657 reviews
Very Positive
AdventureAtmospheric
CAPTURED
2024
Est. copies
≈ 17k–27k
too small to compare
SteamSpy under 20k
Est. revenue
$30k–$80k after Steam's cut $54k–$123k before the cut
$6.45
675 reviews
Overwhelmingly Positive

Sizing up your own game? See what its genre can realistically do before you build it.