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How many copies did Boiling Steel sell?

Estimated copies sold
≈ 9k–15k
$39k–$104k after Steam's cut $70k–$160k before the cut
from 379 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Boiling Steel out and predicted the genre from its 8 similar games. Every figure here, including Boiling Steel's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.3M–2.3M
best case 64.7M (War Thunder)
Games like Boiling Steel

The middle of these games

≈ 1.3M–2.3M copies

≈ $5.0M–$13.5M after Steam's cut

from ~41k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: War Thunder at ≈ 49.3M–80.1M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 24k reviews in their first month; the spread ran 7k to 38k.
The genre you'd be entering
Your set
Your set clusters on VR (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat. The breakout hits carry Vehicular Combat + World War II + Combat; a typical game here doesn't.
The era
The games you compared span 2013 to 2026, and 2 of your 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SteamVR
unreleased
Est. copies
≈ 2.1M–3.5M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
86k reviews
Very Positive
VRSoftware
BONEWORKS
2019
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.7M–$35.8M before the cut
$29.99
36k reviews
Very Positive
VRPhysics
War Thunder
2013
Est. copies
≈ 49.3M–80.1M
19x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
780k reviews
Mostly Positive
Free to PlaySimulation
Hot Dogs, Horseshoes & Hand Grenades
2026
Est. copies
≈ 592k–962k
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before the cut
$19.99
24k reviews
Overwhelmingly Positive
SandboxVR
One-armed robber
2023
Est. copies
≈ 1.3M–2.1M
SteamSpy 2M–5M
Est. revenue
Free
Free
53k reviews
Very Positive
Free to PlayMultiplayer
Hand Simulator
2017
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.2M before the cut
$2.99
36k reviews
Very Positive
SimulationFunny
Pavlov
2024
Est. copies
≈ 1.0M–1.6M
SteamSpy 1M–2M
Est. revenue
$6.9M–$18.6M after Steam's cut $12.6M–$28.6M before the cut
$24.99
41k reviews
Very Positive
VRShooter
DCS World Steam Edition
2013
Est. copies
≈ 2.6M–4.2M
SteamSpy 5M–10M
Est. revenue
Free
Free
41k reviews
Very Positive
SimulationFlight

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