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How big is War Selection?

Estimated owners
≈ 677k–1.1M
from 24k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left War Selection out and predicted the genre from its 8 similar games. Every figure here, including War Selection's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.7M–3.9M
best case 12.3M (Raft)
Games like War Selection

The middle of these games

≈ 3.7M–3.9M copies

≈ $41.5M–$65.2M after Steam's cut

from ~83k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Raft at ≈ 9.4M–15.2M copies, ≈ $51.5M–$138.4M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Building (6 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Survival + Open World Survival Craft, priced around $35.
The era
The games you compared span 2016 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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StrategyCity Builder
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2022
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≈ 9.4M–15.2M
4.6x vs typical
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SurvivalMultiplayer
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$24.99
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SimulationDesign & Illustration
RimWorld
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≈ 7.5M–12.1M
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Overwhelmingly Positive
Colony SimBase-Building
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SimulationBuilding
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≈ 6.0M–9.8M
2.9x vs typical
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$39.99
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Very Positive
MilitaryRealistic
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2019
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≈ 2.8M–4.6M
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$34.7M–$93.4M after Steam's cut $63.2M–$143.7M before the cut
$44.99
97k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.