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How many copies did Second Extinction™ sell?

Estimated copies sold
≈ 157k–255k
from 6k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Second Extinction™ out and predicted the genre from its 8 similar games. Every figure here, including Second Extinction™'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 434k–1.8M
best case 35.1M (ARK: Survival Evolved)
Games like Second Extinction™

The middle of these games

≈ 434k–1.8M copies

≈ $1.4M–$5.4M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: ARK: Survival Evolved at ≈ 26.7M–43.4M copies, ≈ $110.1M–$296.0M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Dinosaurs (8 of 8) and Open World (5 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $15. The breakout hits carry Open World Survival Craft + Crafting + Building; a typical game here doesn't.
The era
The games you compared span 2011 to 2018, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 38 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ARK: Survival Evolved
2017
Est. copies
≈ 26.7M–43.4M
68x vs typical
SteamSpy 20M–50M
Est. revenue
$110.1M–$296.0M after Steam's cut $200.2M–$455.4M before the cut
$14.99
776k reviews
Very Positive
Open World Survival CraftSurvival
The Isle
2015
Est. copies
≈ 5.8M–9.5M
10x vs typical
SteamSpy 500k–1M
Est. revenue
$32.0M–$86.1M after Steam's cut $58.2M–$132.5M before the cut
$19.99
119k reviews
Very Positive
DinosaursSurvival
ORION: Prelude
2013
Est. copies
≈ 1.8M–2.9M
2.5x vs typical
SteamSpy 1M–2M
Est. revenue
$488k–$1.3M after Steam's cut $887k–$2.0M before the cut
$0.99
28k reviews
Mostly Positive
DinosaursAction
LEGO® Jurassic World
2015
Est. copies
≈ 555k–902k
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.2M after Steam's cut $5.5M–$12.6M before the cut
$19.99
11k reviews
Very Positive
LEGODinosaurs
Primal Carnage
2012
Est. copies
≈ 366k–595k
SteamSpy 200k–500k
Est. revenue
$502k–$1.4M after Steam's cut $913k–$2.1M before the cut
$4.99
6k reviews
Mostly Positive
DinosaursAction
Beasts of Bermuda
2018
Est. copies
≈ 296k–481k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.7M before the cut
$19.99
10k reviews
Mixed
DinosaursSimulation
Dino D-Day
2011
Est. copies
≈ 955k–1.6M
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.1M after Steam's cut $4.8M–$10.9M before the cut
$9.99
15k reviews
Very Positive
DinosaursMultiplayer
theHunter: Primal
2015
Est. copies
≈ 198k–322k
SteamSpy 100k–200k
Est. revenue
Free
Free
4k reviews
Mixed
DinosaursSurvival

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