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How many copies did Dino D-Day sell?

Estimated copies sold
≈ 955k–1.6M
$2.6M–$7.1M after Steam's cut $4.8M–$10.9M before the cut
from 15k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dino D-Day out and predicted the genre from its 8 similar games. Every figure here, including Dino D-Day's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.3M–4.8M
best case 35.1M (ARK: Survival Evolved)
Games like Dino D-Day

The middle of these games

≈ 2.3M–4.8M copies

≈ $36.2M–$64.0M after Steam's cut

from ~116k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: ARK: Survival Evolved at ≈ 26.7M–43.4M copies, ≈ $110.1M–$296.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 25k reviews in their first month; the spread ran 6k to 30k.
The genre you'd be entering
Your set
Your set clusters on Dinosaurs (6 of 8) and Building (4 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $15. The breakout hits carry Open World Survival Craft + Crafting + Survival; a typical game here doesn't.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ARK: Survival Evolved
2017
Est. copies
≈ 26.7M–43.4M
6.7x vs typical
SteamSpy 20M–50M
Est. revenue
$110.1M–$296.0M after Steam's cut $200.2M–$455.4M before the cut
$14.99
776k reviews
Very Positive
Open World Survival CraftSurvival
Horizon Zero Dawn™ Complete Edition
2020
Est. copies
≈ 3.2M–5.2M
SteamSpy 1M–2M
Est. revenue
Free
Free
128k reviews
Very Positive
Open WorldAdventure
ARK: Survival Ascended
2023
Est. copies
≈ 2.9M–4.7M
SteamSpy 2M–5M
Est. revenue
$35.6M–$95.7M after Steam's cut $64.7M–$147.3M before the cut
$44.99
116k reviews
Mixed
Early AccessSurvival
Jurassic World Evolution 2
2021
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$19.2M–$51.7M after Steam's cut $35.0M–$79.5M before the cut
$59.99
47k reviews
Very Positive
DinosaursBuilding
Total War: WARHAMMER II
2017
Est. copies
≈ 4.2M–6.8M
SteamSpy 5M–10M
Est. revenue
$68.9M–$185.3M after Steam's cut $125.3M–$285.1M before the cut
$59.99
121k reviews
Very Positive
StrategyFantasy
The Isle
2015
Est. copies
≈ 5.8M–9.5M
SteamSpy 500k–1M
Est. revenue
$32.0M–$86.1M after Steam's cut $58.2M–$132.5M before the cut
$19.99
119k reviews
Very Positive
DinosaursSurvival
ORION: Prelude
2013
Est. copies
≈ 1.8M–2.9M
SteamSpy 1M–2M
Est. revenue
$488k–$1.3M after Steam's cut $887k–$2.0M before the cut
$0.99
28k reviews
Mostly Positive
DinosaursAction
Jurassic World Evolution
2018
Est. copies
≈ 1.7M–2.7M
SteamSpy 2M–5M
Est. revenue
$20.8M–$55.9M after Steam's cut $37.8M–$86.0M before the cut
$44.99
55k reviews
Very Positive
BuildingDinosaurs

Sizing up your own game? See what its genre can realistically do before you build it.