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wishvane

How many copies did BURIED STARS sell?

Estimated copies sold
≈ 56k–90k
$612k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BURIED STARS out and predicted the genre from its 8 similar games. Every figure here, including BURIED STARS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 137k–246k
best case 1.5M (STEINS;GATE)
Games like BURIED STARS

The middle of these games

≈ 137k–246k copies

≈ $621k–$1.9M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: STEINS;GATE at ≈ 1.1M–1.8M copies, ≈ $9.2M–$24.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 428 reviews in their first month; the spread ran 94 to 565.
The genre you'd be entering
Your set
Your set clusters on Anime (7 of 8) and Story Rich (7 of 8).
The winners
Winners here lead with Visual Novel + Story Rich, priced around $30. The breakout hits carry Time Travel + Great Soundtrack + Sci-fi; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

恋爱绮谭~不存在的夏天~
2020
Est. copies
≈ 73k–119k
SteamSpy 100k–200k
Est. revenue
$181k–$486k after Steam's cut $329k–$748k before the cut
$8.99
3k reviews
Very Positive
Visual NovelMystery
CHAOS;CHILD
2019
Est. copies
≈ 117k–190k
SteamSpy 20k–50k
Est. revenue
$804k–$2.2M after Steam's cut $1.5M–$3.3M before the cut
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Visual NovelMystery
Zero Escape: The Nonary Games
2017
Est. copies
≈ 253k–411k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.6M before the cut
$29.99
7k reviews
Very Positive
Staffer Case: A Supernatural Mystery Adventure
2023
Est. copies
≈ 105k–171k
SteamSpy 100k–200k
Est. revenue
$492k–$1.3M after Steam's cut $895k–$2.0M before the cut
$16.99
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DetectiveStory Rich
Zero Escape: Zero Time Dilemma
2016
Est. copies
≈ 204k–331k
SteamSpy 1M–2M
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
$19.99
5k reviews
Very Positive
STEINS;GATE
2016
Est. copies
≈ 1.1M–1.8M
6.3x vs typical
SteamSpy 500k–1M
Est. revenue
$9.2M–$24.8M after Steam's cut $16.7M–$38.1M before the cut
$29.99
27k reviews
Overwhelmingly Positive
Return to Shironagasu Island
2020
Est. copies
≈ 104k–169k
SteamSpy 100k–200k
Est. revenue
$143k–$384k after Steam's cut $260k–$591k before the cut
$4.99
4k reviews
Very Positive
AdventureVisual Novel
1000xRESIST
2024
Est. copies
≈ 172k–279k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$944k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$19.99
7k reviews
Very Positive
Female ProtagonistThriller

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