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How many copies did 1000xRESIST sell?

Estimated copies sold
≈ 172k–279k
$944k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
from 7k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 1000xRESIST out and predicted the genre from its 8 similar games. Every figure here, including 1000xRESIST's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5k–646k
best case 3.4M (Half-Life: Alyx)
Games like 1000xRESIST

The middle of these games

≈ 5k–646k copies

≈ $27k–$7.5M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Female Protagonist (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Half-Life: Alyx at ≈ 2.6M–4.2M copies, ≈ $43.0M–$115.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 6 to 27k.
The genre you'd be entering
Your set
Your set clusters on Female Protagonist (4 of 8) and Puzzle (3 of 8).
The winners
Winners here lead with VR + FPS, priced around $60.
The era
The games you compared span 2017 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Half-Life: Alyx
2020
Est. copies
≈ 2.6M–4.2M
21x vs typical
SteamSpy 2M–5M
Est. revenue
$43.0M–$115.5M after Steam's cut $78.1M–$177.7M before the cut
$59.99
105k reviews
Overwhelmingly Positive
VRFPS
Operation: Tango - Friend Pass
2020
Est. copies
≈ 57k–92k
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Very Positive
Online Co-OpCo-op Campaign
Bright Memory: Infinite
2021
Est. copies
≈ 988k–1.6M
8.0x vs typical
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.6M after Steam's cut $9.9M–$22.5M before the cut
$19.99
40k reviews
Very Positive
ActionFemale Protagonist
The Invincible
2023
Est. copies
≈ 327k–531k
2.6x vs typical
SteamSpy 500k–1M
Est. revenue
$2.7M–$7.2M after Steam's cut $4.9M–$11.2M before the cut
$29.99
13k reviews
Very Positive
AdventureRobots
Fumiko!
2017
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$7k–$20k after Steam's cut $14k–$31k before the cut
$6.99
113 reviews
Very Positive
Artificial IntelligenceDystopian
Born Punk
2022
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$22k–$58k after Steam's cut $39k–$90k before the cut
$19.99
159 reviews
Mostly Positive
CyberpunkPoint & Click
The Killing Antidote
2024
Est. copies
≈ 192k–312k
1.5x vs typical
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.5M before the cut
$29.99
8k reviews
Very Positive
Early AccessFemale Protagonist
The Paracelsian Project
2023
Est. copies
≈ 273–443
SteamSpy under 20k
Est. revenue
$375–$1k after Steam's cut $681–$2k before the cut
$4.99
11 reviews
Mostly Positive

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