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How many copies did Unlanded sell?

Estimated copies sold
≈ 918–1k
$1k–$3k after Steam's cut $2k–$4k before the cut
from 37 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Unlanded out and predicted the genre from its 8 similar games. Every figure here, including Unlanded's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 932k–1.9M
best case 2.4M (Microsoft Flight Simulator (2020) 40th Anniversary Edition)
Games like Unlanded

The middle of these games

≈ 932k–1.9M copies

≈ $10.2M–$17.0M after Steam's cut

from ~37k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Microsoft Flight Simulator (2020) 40th Anniversary Edition at ≈ 1.8M–2.9M copies, ≈ $29.8M–$80.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 11k reviews in their first month; the spread ran 26 to 73k.
The genre you'd be entering
Your set
Your set clusters on Flight (7 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Simulation + Flight, priced around $60.
The era
The games you compared span 2017 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Microsoft Flight Simulator (2020) 40th Anniversary Edition
2026
Est. copies
≈ 1.8M–2.9M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$29.8M–$80.0M after Steam's cut $54.1M–$123.1M before the cut
$59.99
73k reviews
Mostly Positive
SimulationFlight
Superflight
2017
Est. copies
≈ 398k–647k
SteamSpy 500k–1M
Est. revenue
$327k–$880k after Steam's cut $595k–$1.4M before the cut
$2.99
12k reviews
Overwhelmingly Positive
FlightIndie
VTOL VR
2017
Est. copies
≈ 749k–1.2M
SteamSpy 500k–1M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.2M–$25.5M before the cut
$29.99
22k reviews
Overwhelmingly Positive
FlightVR
X-Plane 11
2017
Est. copies
≈ 697k–1.1M
SteamSpy 1M–2M
Est. revenue
$5.7M–$15.5M after Steam's cut $10.4M–$23.8M before the cut
$29.99
20k reviews
Very Positive
SimulationFlight
Stormworks: Build and Rescue
2020
Est. copies
≈ 1.5M–2.4M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$10.2M–$27.4M after Steam's cut $18.5M–$42.2M before the cut
$24.99
60k reviews
Very Positive
SandboxBase-Building
Gravitators
2021
Est. copies
≈ 719–1k
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$9.99
29 reviews
Positive
Top-Down ShooterTwin Stick Shooter
FLASHOUT 3
2022
Est. copies
≈ 4k–6k
too small to compare
SteamSpy under 20k
Est. revenue
$21k–$56k after Steam's cut $38k–$86k before the cut
$19.99
153 reviews
Mixed
Combat RacingUnforgiving
Besiege
2020
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.6M after Steam's cut $9.9M–$22.5M before the cut
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox

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