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How many copies did ORX sell?

Estimated copies sold
≈ 17k–27k
$93k–$250k after Steam's cut $169k–$384k before the cut
from 681 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left ORX out and predicted the genre from its 8 similar games. Every figure here, including ORX's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 993–10k
best case 13.0M (7 Days to Die)
Games like ORX

The middle of these games

≈ 993–10k copies

≈ $4k–$46k after Steam's cut

from ~100 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: 7 Days to Die at ≈ 9.9M–16.1M copies, ≈ $122.7M–$330.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 60 reviews in their first month; the spread ran 6 to 327k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Tower Defense (5 of 8) and Base-Building (4 of 8).
The winners
Winners here lead with Survival + Zombies, priced around $45. The breakout hits carry Zombies + Multiplayer + Open World; a typical game here doesn't.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Digs TD
2023
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$14k–$39k after Steam's cut $26k–$60k before the cut
$19.99
106 reviews
Mixed
Tower DefenseStrategy
Kingdom's Deck
2025
Est. copies
≈ 13k–21k
5.2x vs typical
SteamSpy 20k–50k
Est. revenue
$35k–$95k after Steam's cut $64k–$146k before the cut
$9.99
517 reviews
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City BuilderBase-Building
Cartridge Defense
2022
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$8k–$22k after Steam's cut $15k–$34k before the cut
$11.99
100 reviews
Very Positive
Tower DefenseCard Game
Rogue Citadel
2024
Est. copies
≈ 471–766
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$9.99
19 reviews
Positive
Tower DefenseAction Roguelike
Towers Deck
2023
Est. copies
≈ 1k–2k
SteamSpy 20k–50k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$9.99
42 reviews
Mostly Positive
Tower DefenseIsometric
Tower Knight
2024
Est. copies
≈ 397–645
SteamSpy under 20k
Est. revenue
$545–$1k after Steam's cut $991–$2k before the cut
$4.99
16 reviews
Positive
7 Days to Die
2024
Est. copies
≈ 9.9M–16.1M
4000x vs typical
SteamSpy 10M–20M
Est. revenue
$122.7M–$330.0M after Steam's cut $223.1M–$507.7M before the cut
$44.99
400k reviews
Very Positive
SurvivalZombies
Cube Chaos
2025
Est. copies
≈ 16k–26k
6.3x vs typical
SteamSpy 20k–50k
Est. revenue
$52k–$140k after Steam's cut $94k–$215k before the cut
$11.99
635 reviews
Overwhelmingly Positive

Sizing up your own game? See what its genre can realistically do before you build it.