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How many copies did Georifters sell?

Estimated copies sold
≈ 223–363
from 9 reviews (9 user reviews)
Thin evidence: 9 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Georifters out and predicted the genre from its 8 similar games. Every figure here, including Georifters's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–50k
best case 229k (Prince of Persia The Lost Crown)
Games like Georifters

The middle of these games

≈ 1k–50k copies

≈ $2k–$219k after Steam's cut

from ~220 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Prince of Persia The Lost Crown at ≈ 175k–284k copies, ≈ $1.4M–$3.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 60 reviews in their first month; the spread ran 4 to 1k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Exploration (8 of 8) and Precision Platformer (8 of 8).
The winners
Winners here lead with Metroidvania + Exploration, priced around $30.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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