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How many copies did Super Win the Game sell?

Estimated copies sold
≈ 37k–60k
$81k–$217k after Steam's cut $147k–$334k before the cut
from 656 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Super Win the Game out and predicted the genre from its 8 similar games. Every figure here, including Super Win the Game's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 43k–59k
best case 5.8M (Celeste)
Games like Super Win the Game

The middle of these games

≈ 43k–59k copies

≈ $396k–$524k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Celeste at ≈ 4.4M–7.2M copies, ≈ $24.5M–$65.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 633 reviews in their first month; the spread ran 205 to 11k.
The genre you'd be entering
Your set
Your set clusters on Metroidvania (6 of 8) and 2D Platformer (5 of 8).
The winners
Winners here lead with Story Rich + Cyberpunk, priced around $20. The breakout hits carry Pixel Graphics + Action; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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30x vs typical
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Aeterna Noctis
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Est. copies
≈ 4.4M–7.2M
96x vs typical
SteamSpy 2M–5M
Est. revenue
$24.5M–$65.8M after Steam's cut $44.5M–$101.2M before the cut
$19.99
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Bō: Path of the Teal Lotus
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≈ 42k–69k
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≈ 175k–284k
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≈ 33k–53k
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Action-AdventureMetroidvania
Unbound: Worlds Apart
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IndieAdventure
You Have to Win the Game
2014
Est. copies
≈ 321k–521k
3.8x vs typical
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Est. revenue
Free
Free
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Very Positive
MetroidvaniaFree to Play

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