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How many copies did Gunsmith Simulator sell?

Estimated copies sold
≈ 81k–132k
$558k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Gunsmith Simulator out and predicted the genre from its 8 similar games. Every figure here, including Gunsmith Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.8M–8.5M
best case 64.7M (War Thunder)
Games like Gunsmith Simulator

The middle of these games

≈ 3.8M–8.5M copies

≈ $51.3M–$108.1M after Steam's cut

from ~133k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: War Thunder at ≈ 49.3M–80.1M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Military (6 of 8) and Shooter (6 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat. The breakout hits carry Free to Play + Vehicular Combat + Combat; a typical game here doesn't.
The era
The games you compared span 2013 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Arma 3
2013
Est. copies
≈ 18.6M–30.3M
2.2x vs typical
SteamSpy 10M–20M
Est. revenue
$153.8M–$413.4M after Steam's cut $279.6M–$636.0M before the cut
$29.99
295k reviews
Very Positive
MilitaryAction
ACE COMBAT™ 7: SKIES UNKNOWN
2019
Est. copies
≈ 1.6M–2.6M
SteamSpy 2M–5M
Est. revenue
$26.9M–$72.2M after Steam's cut $48.8M–$111.1M before the cut
$59.99
57k reviews
Very Positive
FlightJet
Rising Storm 2: Vietnam
2017
Est. copies
≈ 2.0M–3.3M
SteamSpy 2M–5M
Est. revenue
$14.0M–$37.6M after Steam's cut $25.4M–$57.8M before the cut
$24.99
59k reviews
Very Positive
FPSWargame
Hell Let Loose
2021
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$51.0M–$137.1M after Steam's cut $92.7M–$210.9M before the cut
$49.99
150k reviews
Very Positive
ShooterRealistic
Squad
2020
Est. copies
≈ 6.0M–9.8M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$66.2M–$178.0M after Steam's cut $120.4M–$273.9M before the cut
$39.99
243k reviews
Very Positive
MilitaryRealistic
Insurgency
2014
Est. copies
≈ 7.0M–11.3M
SteamSpy 2M–5M
Est. revenue
$28.8M–$77.4M after Steam's cut $52.3M–$119.0M before the cut
$14.99
125k reviews
Very Positive
FPSRealistic
War Thunder
2013
Est. copies
≈ 49.3M–80.1M
5.9x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
780k reviews
Mostly Positive
Free to PlaySimulation
Insurgency: Sandstorm
2018
Est. copies
≈ 4.0M–6.6M
SteamSpy 2M–5M
Est. revenue
$33.4M–$89.7M after Steam's cut $60.7M–$138.0M before the cut
$29.99
133k reviews
Very Positive
FPSRealistic

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