Sign in
wishvane

How many copies did Fishing Adventure sell?

Estimated copies sold
≈ 49k–80k
$68k–$182k after Steam's cut $123k–$279k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fishing Adventure out and predicted the genre from its 8 similar games. Every figure here, including Fishing Adventure's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 64k–112k
best case 3.5M (Fishing Planet)
Games like Fishing Adventure

The middle of these games

≈ 64k–112k copies

≈ $443k–$598k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Fishing Planet at ≈ 2.7M–4.3M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Fishing (7 of 8).
The winners
Winners here lead with Simulation + Realistic, priced around $30. The breakout hits carry Realistic + Relaxing + Trains; a typical game here doesn't.
The era
The games you compared span 2011 to 2018, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 38 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Professional Fishing
2018
Est. copies
≈ 129k–210k
3.0x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
4k reviews
Mostly Positive
FishingFree to Play
SEGA Bass Fishing
2011
Est. copies
≈ 72k–117k
SteamSpy 100k–200k
Est. revenue
Free
Free
1k reviews
Very Positive
FishingSimulation
Train Simulator Classic
2015
Est. copies
≈ 1.4M–2.3M
20x vs typical
SteamSpy 1M–2M
Est. revenue
$11.8M–$31.8M after Steam's cut $21.5M–$48.9M before the cut
$29.99
29k reviews
Mostly Positive
SimulationTrains
Fishing Planet
2017
Est. copies
≈ 2.7M–4.3M
54x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
77k reviews
Very Positive
FishingFree to Play
Fishing Sim World®: Pro Tour
2018
Est. copies
≈ 36k–59k
SteamSpy 20k–50k
Est. revenue
$199k–$535k after Steam's cut $362k–$823k before the cut
$19.99
1k reviews
Mostly Positive
SimulationFishing
Euro Fishing
2015
Est. copies
≈ 89k–145k
SteamSpy 200k–500k
Est. revenue
$368k–$989k after Steam's cut $669k–$1.5M before the cut
$14.99
2k reviews
Mixed
FishingSimulation
Ice Lakes
2016
Est. copies
≈ 68k–111k
SteamSpy 200k–500k
Est. revenue
$281k–$756k after Steam's cut $511k–$1.2M before the cut
$14.99
2k reviews
Very Positive
FishingSports
Trophy Fishing 2
2017
Est. copies
≈ 43k–69k
SteamSpy 200k–500k
Est. revenue
Free
Free
1k reviews
Mostly Positive
Free to PlayFishing

Sizing up your own game? See what its genre can realistically do before you build it.